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How am I a D&D outlier? How are you one?
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<blockquote data-quote="the Jester" data-source="post: 8509610" data-attributes="member: 1210"><p>1. I run a persistent setting that is the same world that pcs have adventured in since the mid-90s, with all things being connected in various ways. This means that there are callbacks to earlier editions in my game, and that changes in lore over time really matter to my campaign.</p><p></p><p>2. I looooove megadungeons.</p><p></p><p>3. I prefer, both as a player and a DM, rolling for stats. Moreover, I prefer to roll them in order and see what I can make.</p><p></p><p>4. I appear to be an outlier in both considering myself 'woke' and yet strongly disliking the new lineage system because it detracts from the meaningfulness of the choice of race in character creation.</p><p></p><p>5. I use material and art from all editions, converting on the fly or in advance as needed.</p><p></p><p>6. I don't care about balanced encounters as much as I do encounters that make sense in the world. I'm pretty old-skool-sandbox that way.</p><p></p><p>7. All pcs in my campaign start at first level (excepting the 3e and 4e years, when the game simply wouldn't support play with significantly mixed levels).</p><p></p><p>EDIT: </p><p></p><p>8. I run groups that are much larger than typical, up to 10 or so players on the reg.</p></blockquote><p></p>
[QUOTE="the Jester, post: 8509610, member: 1210"] 1. I run a persistent setting that is the same world that pcs have adventured in since the mid-90s, with all things being connected in various ways. This means that there are callbacks to earlier editions in my game, and that changes in lore over time really matter to my campaign. 2. I looooove megadungeons. 3. I prefer, both as a player and a DM, rolling for stats. Moreover, I prefer to roll them in order and see what I can make. 4. I appear to be an outlier in both considering myself 'woke' and yet strongly disliking the new lineage system because it detracts from the meaningfulness of the choice of race in character creation. 5. I use material and art from all editions, converting on the fly or in advance as needed. 6. I don't care about balanced encounters as much as I do encounters that make sense in the world. I'm pretty old-skool-sandbox that way. 7. All pcs in my campaign start at first level (excepting the 3e and 4e years, when the game simply wouldn't support play with significantly mixed levels). EDIT: 8. I run groups that are much larger than typical, up to 10 or so players on the reg. [/QUOTE]
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