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How am I a D&D outlier? How are you one?
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<blockquote data-quote="Stormonu" data-source="post: 8509727" data-attributes="member: 52734"><p>I guess mine are:</p><p></p><p>1) I've been DMing this game since I was 10, now I'm 51.</p><p>2) For about 6 years during 2E/3E, the number of female players at my table outnumbered the guys (and for about 6 months, was entirely female). I've had women gamers at my table all the way back to at least '81</p><p>3) I don't do arms races with my players - did it once in a different game system ages ago and vowed I'd never do it again</p><p>4) Combat is maybe a quarter of the player's XP; they earn far more for story-based actions or roleplaying interactions</p><p>5) I greatly enjoy using a variety of in-character voices, personality quirks and other methods to bring my NPCs to life and encourage the players to do the same</p><p>6) I hate high-level D&D and dislike the game after about 9th level.</p><p>7) After 3E, I hate multiclassing; I urge my players to shy away from it and have created homebrew content to replace it where possible.</p><p>8) I still use alignments and sometimes hand out alignment quizzes to new players to help them and me decide what mindset might best be best fit their character in play and comfortable for them to RP</p><p>9) Although I love making up spells and other magics, I tend to lean pretty heavily into a martial focused (or at least friendly) fantasy world. Wizards, clerics and other spellcasters are pretty rare encounters</p><p></p><p>A lot of my gaming style has changed over the years and many things that used to be true about how I handled running the game are no longer true or have otherwise changed in some way. Perhaps one of the biggest is I now take the time to be on the player's side of the screen a lot more - up until about 2018 I DMed 80% or more of the time, now it's about 30%.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8509727, member: 52734"] I guess mine are: 1) I've been DMing this game since I was 10, now I'm 51. 2) For about 6 years during 2E/3E, the number of female players at my table outnumbered the guys (and for about 6 months, was entirely female). I've had women gamers at my table all the way back to at least '81 3) I don't do arms races with my players - did it once in a different game system ages ago and vowed I'd never do it again 4) Combat is maybe a quarter of the player's XP; they earn far more for story-based actions or roleplaying interactions 5) I greatly enjoy using a variety of in-character voices, personality quirks and other methods to bring my NPCs to life and encourage the players to do the same 6) I hate high-level D&D and dislike the game after about 9th level. 7) After 3E, I hate multiclassing; I urge my players to shy away from it and have created homebrew content to replace it where possible. 8) I still use alignments and sometimes hand out alignment quizzes to new players to help them and me decide what mindset might best be best fit their character in play and comfortable for them to RP 9) Although I love making up spells and other magics, I tend to lean pretty heavily into a martial focused (or at least friendly) fantasy world. Wizards, clerics and other spellcasters are pretty rare encounters A lot of my gaming style has changed over the years and many things that used to be true about how I handled running the game are no longer true or have otherwise changed in some way. Perhaps one of the biggest is I now take the time to be on the player's side of the screen a lot more - up until about 2018 I DMed 80% or more of the time, now it's about 30%. [/QUOTE]
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