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How am I a D&D outlier? How are you one?
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<blockquote data-quote="Lord Mhoram" data-source="post: 8512177" data-attributes="member: 4789"><p>Lets see....</p><p></p><p>1) - long campaigns - I like them to last a decades.</p><p>2) - I really prefer mid and high level play. levels 1-3 I find near torture, and 4-5 is where it is just getting good. As an addendum I detest the concept of E6</p><p>3) - I tend not to run major humanocentric games I like my taverns to look like Mos Esiley Cantina.</p><p>4) - I tend to ignore "canon" and "official" - I never use setting lore (unless I steal pieces for my own setting) and usually by halfway through the lifetime of the game I'm using more 3rd party material than WotC. (Did similar with TSR stuff, lots of Role Aides and Dragon material).</p><p>5) - never used minis. Every. If combat was detailed enough to need a map for that fight, we just used markers to indicate position.</p><p>6) - I tend to run very cinematic - encumbrance and other such tracking is ignored, and death is generally off the table unless it is dramaticly appropriate - The game isn't a wargame, or a battle of combat wits, but a shared experience.</p><p>7) - I like the classic alignment system and it being prescriptive instead of descriptive. If I don't want that feel, I'll play a different game than D&D.</p><p>8) - I tend to run High Fantasy / Big Darn Heroes kind of games, where the world will be at stake at some point. Also no non-good alignments - the characters are heroes, no adventurers.</p><p>9) - All gaming is FtF, never have done digital gaming, never will. In fact phones, pads and computers are not allowed at the table.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 8512177, member: 4789"] Lets see.... 1) - long campaigns - I like them to last a decades. 2) - I really prefer mid and high level play. levels 1-3 I find near torture, and 4-5 is where it is just getting good. As an addendum I detest the concept of E6 3) - I tend not to run major humanocentric games I like my taverns to look like Mos Esiley Cantina. 4) - I tend to ignore "canon" and "official" - I never use setting lore (unless I steal pieces for my own setting) and usually by halfway through the lifetime of the game I'm using more 3rd party material than WotC. (Did similar with TSR stuff, lots of Role Aides and Dragon material). 5) - never used minis. Every. If combat was detailed enough to need a map for that fight, we just used markers to indicate position. 6) - I tend to run very cinematic - encumbrance and other such tracking is ignored, and death is generally off the table unless it is dramaticly appropriate - The game isn't a wargame, or a battle of combat wits, but a shared experience. 7) - I like the classic alignment system and it being prescriptive instead of descriptive. If I don't want that feel, I'll play a different game than D&D. 8) - I tend to run High Fantasy / Big Darn Heroes kind of games, where the world will be at stake at some point. Also no non-good alignments - the characters are heroes, no adventurers. 9) - All gaming is FtF, never have done digital gaming, never will. In fact phones, pads and computers are not allowed at the table. [/QUOTE]
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How am I a D&D outlier? How are you one?
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