Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How are melee characters expected to deal with flying creatures?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="keterys" data-source="post: 4966297" data-attributes="member: 43019"><p>I think we still safely know that the blue dragon sniping party is still just an example of an unfun encounter, and hopefully no DM is rolling random encounters for a party traveling or running a module that happens to include a blue dragon and then going 'well, I guess the smart tactic would be...' _but_ your assumptions above are flawed.</p><p></p><p>1) It's not a magical barrier. It knows it can launch a blast of energy a certain range. It should well know how high to stay so it's at the rough extent of its range (ie, 101-110 ft up). If you mean 'it shouldn't know that many creatures have attacks which don't go past 100 ft' - 1) why not? and 2) why wouldn't it stay at max range, regardless?</p><p>2) It has fly (hover). Yes, it can.</p><p>3) Doesn't really help them except to limit the number of them it can kill. That is why I mentioned that it might only kill, say, 2 of the 5 PCs though. I assumed a scenario where they all scattered and ran. It presumably focuses on the ranger or whatever first in the meantime.</p><p>4) It can do so as exactly as any player can, and since it only needs to be within 10 feet of its estimate I imagine it can do so quite well enough for these purposes. At least as well as any PC positioning a blast 5 or area burst 2 normally. I imagine you don't make PCs use grenade scatter rules for that, anyways, nor would I think of telling a DM to do so for his monsters as a player.</p><p>5) Sometimes DMs don't design encounters - they run them from a module or roll some random encounter or something similar. Not my preferred method, of course, but I _have_ actually fought multiple dragons out in fairly open areas in modules as a player and had a DM once whose idea of fun _was_ to hover at max height in a 60' tall room using ranged attacks cause hey, that's what was in the module (yawn).</p><p></p><p>So depending on the game, Grasping Javelins and Ebony Flies (preferably with the invulnerability saddle) may be the method of choice for dealing with flyers. If you're lucky you may have some other resort, though surprisingly few abilities work for this. If your DM doesn't allow forced movement to work vertically, you're even more up a creek.</p></blockquote><p></p>
[QUOTE="keterys, post: 4966297, member: 43019"] I think we still safely know that the blue dragon sniping party is still just an example of an unfun encounter, and hopefully no DM is rolling random encounters for a party traveling or running a module that happens to include a blue dragon and then going 'well, I guess the smart tactic would be...' _but_ your assumptions above are flawed. 1) It's not a magical barrier. It knows it can launch a blast of energy a certain range. It should well know how high to stay so it's at the rough extent of its range (ie, 101-110 ft up). If you mean 'it shouldn't know that many creatures have attacks which don't go past 100 ft' - 1) why not? and 2) why wouldn't it stay at max range, regardless? 2) It has fly (hover). Yes, it can. 3) Doesn't really help them except to limit the number of them it can kill. That is why I mentioned that it might only kill, say, 2 of the 5 PCs though. I assumed a scenario where they all scattered and ran. It presumably focuses on the ranger or whatever first in the meantime. 4) It can do so as exactly as any player can, and since it only needs to be within 10 feet of its estimate I imagine it can do so quite well enough for these purposes. At least as well as any PC positioning a blast 5 or area burst 2 normally. I imagine you don't make PCs use grenade scatter rules for that, anyways, nor would I think of telling a DM to do so for his monsters as a player. 5) Sometimes DMs don't design encounters - they run them from a module or roll some random encounter or something similar. Not my preferred method, of course, but I _have_ actually fought multiple dragons out in fairly open areas in modules as a player and had a DM once whose idea of fun _was_ to hover at max height in a 60' tall room using ranged attacks cause hey, that's what was in the module (yawn). So depending on the game, Grasping Javelins and Ebony Flies (preferably with the invulnerability saddle) may be the method of choice for dealing with flyers. If you're lucky you may have some other resort, though surprisingly few abilities work for this. If your DM doesn't allow forced movement to work vertically, you're even more up a creek. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How are melee characters expected to deal with flying creatures?
Top