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General Tabletop Discussion
*Pathfinder & Starfinder
How are melee characters expected to deal with flying creatures?
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<blockquote data-quote="KarinsDad" data-source="post: 4969976" data-attributes="member: 2011"><p>It'd be kinda nice if people would learn how to read.</p><p></p><p>I didn't say anyone cheated. I said that I wondered what other bones he threw to his PCs. I don't buy the fact that anyone could play 3 1st level PCs straight up in that encounter without significant help from the DM. As it turned out, my suspicion was vindicated. He upped their level to ~1.5 (the extra 2nd level daily powers and extra hit points from good stats), the PCs had higher than normal point buy, the PCs were designed with stronger weapons and abilities (especially Battlerage) that were not available when the module came out, and he played the enemies real dumb (allowing the PCs to retreat without following them, and then when they came back, he still did two waves that late and allowed the PCs a choke point). Battlerage alone was designed without the designers taking into account minions.</p><p></p><p>So sure, the enemy was a lot less effective because the DM was pulling for the PCs, even to the point of doing a Deus Ex Machina and giving the PCs powers they did not have once two PCs fell.</p><p></p><p>"Thou shalt not die" said the DM. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4969976, member: 2011"] It'd be kinda nice if people would learn how to read. I didn't say anyone cheated. I said that I wondered what other bones he threw to his PCs. I don't buy the fact that anyone could play 3 1st level PCs straight up in that encounter without significant help from the DM. As it turned out, my suspicion was vindicated. He upped their level to ~1.5 (the extra 2nd level daily powers and extra hit points from good stats), the PCs had higher than normal point buy, the PCs were designed with stronger weapons and abilities (especially Battlerage) that were not available when the module came out, and he played the enemies real dumb (allowing the PCs to retreat without following them, and then when they came back, he still did two waves that late and allowed the PCs a choke point). Battlerage alone was designed without the designers taking into account minions. So sure, the enemy was a lot less effective because the DM was pulling for the PCs, even to the point of doing a Deus Ex Machina and giving the PCs powers they did not have once two PCs fell. "Thou shalt not die" said the DM. :lol: [/QUOTE]
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How are melee characters expected to deal with flying creatures?
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