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How Are Orcs Different In Your World? (+)
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<blockquote data-quote="Oofta" data-source="post: 8752088" data-attributes="member: 6801845"><p>I'm not sure mine are much different from the standard, other than that they are "grown", not born. Similar to Star War's clones without the precise quality control (they don't look identical) their thought patterns and motivations are directly controlled by Gruumsh. There are no female or juvenile orcs, although when they first emerge they are the weakest variety. The few that survive for long become more powerful, there are elite orcs that are far tougher than anything in the MM.</p><p></p><p>Orcs are spawned and incubate in Jotunheim which also contains the realm of Gruumsh, and are hatched in Midgard (the prime material in D&D terms) using blood sacrifices and ritual usually carried out by orcish priests. Half-orcs can come from inter-breeding but most half-orcs have one or both parents that are half-orcs.</p><p></p><p>Whether you can kill them without moral qualms is another issue. It's not like people go out to hunt them unless they are a threat to others. Honestly, I don't care too much about moral quandaries, orcs only exist in my world because they serve a specific purpose in the fiction of the world and will only be encountered if they are an active threat. I don't find quandaries about what to do with orc babies (if there were any in my world, there are not) something I care to deal with.</p><p></p><p>They are not a naturally occurring species, although in theory if someone could figure out how to remove the magical "chip" in their brains (again, similar to Storm Troopers) it's theoretically possible they could become one. Whether that happens or not will largely be decided by the group when we discuss whether or not orcs will be a playable race.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8752088, member: 6801845"] I'm not sure mine are much different from the standard, other than that they are "grown", not born. Similar to Star War's clones without the precise quality control (they don't look identical) their thought patterns and motivations are directly controlled by Gruumsh. There are no female or juvenile orcs, although when they first emerge they are the weakest variety. The few that survive for long become more powerful, there are elite orcs that are far tougher than anything in the MM. Orcs are spawned and incubate in Jotunheim which also contains the realm of Gruumsh, and are hatched in Midgard (the prime material in D&D terms) using blood sacrifices and ritual usually carried out by orcish priests. Half-orcs can come from inter-breeding but most half-orcs have one or both parents that are half-orcs. Whether you can kill them without moral qualms is another issue. It's not like people go out to hunt them unless they are a threat to others. Honestly, I don't care too much about moral quandaries, orcs only exist in my world because they serve a specific purpose in the fiction of the world and will only be encountered if they are an active threat. I don't find quandaries about what to do with orc babies (if there were any in my world, there are not) something I care to deal with. They are not a naturally occurring species, although in theory if someone could figure out how to remove the magical "chip" in their brains (again, similar to Storm Troopers) it's theoretically possible they could become one. Whether that happens or not will largely be decided by the group when we discuss whether or not orcs will be a playable race. [/QUOTE]
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