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How Are Orcs Different In Your World? (+)
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<blockquote data-quote="SakanaSensei" data-source="post: 8752123" data-attributes="member: 7033162"><p>I've been toying around with how I'd make the different species in DnD feel more alien, and one idea I want to explore for orcs in the future is based on a couple of different sources of inspiration.</p><p></p><p>First, I really want to use the orcs to explore big emotion. Big happiness, big sadness, big romance, big anger. Orcs under this paradigm would probably be very creative, which leads to the second thing I'd want to explore with them: a cultural push toward musicality, to the point that they tend to speak in a sing-songy fashion, a la the parshendi in the Stormlight Archives. </p><p></p><p>It's very basic. I had used the idea of W40k orcs for a while where they, and the goblinoids, were all mushroom people who let out bursts of spores on death that would grow into new baddies, but the older I get the less I want beings that can speak to also be, well, monstrous.</p></blockquote><p></p>
[QUOTE="SakanaSensei, post: 8752123, member: 7033162"] I've been toying around with how I'd make the different species in DnD feel more alien, and one idea I want to explore for orcs in the future is based on a couple of different sources of inspiration. First, I really want to use the orcs to explore big emotion. Big happiness, big sadness, big romance, big anger. Orcs under this paradigm would probably be very creative, which leads to the second thing I'd want to explore with them: a cultural push toward musicality, to the point that they tend to speak in a sing-songy fashion, a la the parshendi in the Stormlight Archives. It's very basic. I had used the idea of W40k orcs for a while where they, and the goblinoids, were all mushroom people who let out bursts of spores on death that would grow into new baddies, but the older I get the less I want beings that can speak to also be, well, monstrous. [/QUOTE]
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