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How are others handling RHC Item Requisitions?
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<blockquote data-quote="Orryn Emrys" data-source="post: 6666419" data-attributes="member: 6799"><p>I had actually had a similar concern (also running it in <em>Pathfinder</em>). I'm not particularly fond of the proliferation of generic magic items, and I was worried about just opening the proverbial book and letting them choose. What I've discovered, however, is that even though the process of electing to use their stipend to purchase a <em>+1 longsword</em> seems very blasé, the cost of permanent magic items keeps them from going crazy. As it happens, many of our PCs like to reserve cash for other things, invest in potions and such more freely, and even invest in urban renewal projects in Flint. (Who saw <em>that</em> coming?)</p><p></p><p>Of course, it helps that we're only fourth level and about half way through Adventure Three.</p></blockquote><p></p>
[QUOTE="Orryn Emrys, post: 6666419, member: 6799"] I had actually had a similar concern (also running it in [I]Pathfinder[/I]). I'm not particularly fond of the proliferation of generic magic items, and I was worried about just opening the proverbial book and letting them choose. What I've discovered, however, is that even though the process of electing to use their stipend to purchase a [I]+1 longsword[/I] seems very blasé, the cost of permanent magic items keeps them from going crazy. As it happens, many of our PCs like to reserve cash for other things, invest in potions and such more freely, and even invest in urban renewal projects in Flint. (Who saw [I]that[/I] coming?) Of course, it helps that we're only fourth level and about half way through Adventure Three. [/QUOTE]
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