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how are stories infused with a race?
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<blockquote data-quote="overgeeked" data-source="post: 8511718" data-attributes="member: 86653"><p>Most of the "stories" attached to races come from pop culture perceptions of those races or the component parts of those races.</p><p></p><p>For example, tieflings, hobbits, and minotaurs. Tieflings are half-devils. The cultural baggage attached to "devil" carries 99% of the weight for their story. With hobbits it's Tolkien's <em>The Hobbit</em> and <em>Lord of the Rings</em>. Minotaurs are almost entirely defined by Greek mythology.</p><p></p><p>If your custom race doesn't have the pop culture cache in the vein of <em>The Hobbit</em> (i.e. popular literature backing it up) or mythology, then your best bet is to go the route of the half-races. Devil-folk are largely defined by our culture's general attitude towards devils. Rabbit-folk are largely defined by our culture's general attitude towards rabbits. Etc.</p><p></p><p>I mean, that's all the people who made the game did in the old days. Take something from pop culture or mythology and tweak it slightly to fit the game.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8511718, member: 86653"] Most of the "stories" attached to races come from pop culture perceptions of those races or the component parts of those races. For example, tieflings, hobbits, and minotaurs. Tieflings are half-devils. The cultural baggage attached to "devil" carries 99% of the weight for their story. With hobbits it's Tolkien's [I]The Hobbit[/I] and [I]Lord of the Rings[/I]. Minotaurs are almost entirely defined by Greek mythology. If your custom race doesn't have the pop culture cache in the vein of [I]The Hobbit[/I] (i.e. popular literature backing it up) or mythology, then your best bet is to go the route of the half-races. Devil-folk are largely defined by our culture's general attitude towards devils. Rabbit-folk are largely defined by our culture's general attitude towards rabbits. Etc. I mean, that's all the people who made the game did in the old days. Take something from pop culture or mythology and tweak it slightly to fit the game. [/QUOTE]
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