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how are stories infused with a race?
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<blockquote data-quote="toucanbuzz" data-source="post: 8512654" data-attributes="member: 19270"><p>Also consider when introducing a non-traditional race: how do they contribute to the market economy so as to have these perceptions and relations with other "player races." For example, the alien Dark Sun thri-kreen intermixed with other races because they were the only ones who could create kreen weapons and tools using their special saliva, a valuable commodity in a metal-deprived world. </p><p></p><p>The kreen also have an innate urge for the "pack" (a hierarchy system of a group led by a superior). This urge would lead them to feel natural working with creatures who don't have the same anatomy, who sleep, who live longer, who don't lay eggs, etc. </p><p></p><p>It seems your race has opinions on other races, and not "kill them all" opinions, which suggests they have relations with those. If this is intended as a player race too, you'll need to answer many questions.</p><p></p><p>How does your race not immediately cause the peasants to cry "monster?"</p><p></p><p>What happens when they enter an Inn? Have they become such a part of the culture that special seats or tables have been made for them?</p><p></p><p>Same with gear. Does anyone make things for them? What do they need and contribute?</p><p></p><p>What drives them, being so alien, to hang out with other humanoids?</p><p></p><p>And so on.</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 8512654, member: 19270"] Also consider when introducing a non-traditional race: how do they contribute to the market economy so as to have these perceptions and relations with other "player races." For example, the alien Dark Sun thri-kreen intermixed with other races because they were the only ones who could create kreen weapons and tools using their special saliva, a valuable commodity in a metal-deprived world. The kreen also have an innate urge for the "pack" (a hierarchy system of a group led by a superior). This urge would lead them to feel natural working with creatures who don't have the same anatomy, who sleep, who live longer, who don't lay eggs, etc. It seems your race has opinions on other races, and not "kill them all" opinions, which suggests they have relations with those. If this is intended as a player race too, you'll need to answer many questions. How does your race not immediately cause the peasants to cry "monster?" What happens when they enter an Inn? Have they become such a part of the culture that special seats or tables have been made for them? Same with gear. Does anyone make things for them? What do they need and contribute? What drives them, being so alien, to hang out with other humanoids? And so on. [/QUOTE]
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