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How are Superhero games different?
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<blockquote data-quote="fireinthedust" data-source="post: 5784242" data-attributes="member: 51930"><p>Figure some out and I'll see what I can pull off. This sort of thing helps with M&M: throw darts at a board full of comics characters and see if you can design them with the rules. </p><p></p><p>Superman</p><p>Batman</p><p>Robin</p><p>Jimmy Olsen</p><p>Green Lantern</p><p>Thor</p><p>Lex Luthor</p><p>Captain America</p><p>Hawkeye</p><p>Doctor Doom</p><p>Metamorpho...</p><p></p><p></p><p>Another issue for games in general, I find, is whether a rule puts someone's potential inside or outside "the box". If I give someone three options, they'll pick from those three. If I give them a conundrum, they'll come up with something.</p><p></p><p>Granted, lots of folks go for the direct approach when they're uncertain of the scope of the threat or don't understand it, so it often pays to be aware of their general attack patterns. I don't see modern groups capturing the bad guys and turning them over to police, for instance, even when I run a four-colour game! Lex Luthor would not survive a group of gamer heroes if they knew he was in Lex Corp Tower, for example. Latveria would be nuked from orbit, and J. Jonah Jameson would... well, maybe he'd be okay. Fine. But the rest would need to keep the players guessing for sure.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5784242, member: 51930"] Figure some out and I'll see what I can pull off. This sort of thing helps with M&M: throw darts at a board full of comics characters and see if you can design them with the rules. Superman Batman Robin Jimmy Olsen Green Lantern Thor Lex Luthor Captain America Hawkeye Doctor Doom Metamorpho... Another issue for games in general, I find, is whether a rule puts someone's potential inside or outside "the box". If I give someone three options, they'll pick from those three. If I give them a conundrum, they'll come up with something. Granted, lots of folks go for the direct approach when they're uncertain of the scope of the threat or don't understand it, so it often pays to be aware of their general attack patterns. I don't see modern groups capturing the bad guys and turning them over to police, for instance, even when I run a four-colour game! Lex Luthor would not survive a group of gamer heroes if they knew he was in Lex Corp Tower, for example. Latveria would be nuked from orbit, and J. Jonah Jameson would... well, maybe he'd be okay. Fine. But the rest would need to keep the players guessing for sure. [/QUOTE]
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