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How are you dealing with Miasma?
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<blockquote data-quote="Shard O'Glase" data-source="post: 153724" data-attributes="member: 1134"><p>I'll admit some of my problem sells have really simple solutions, but I feel like being a jerk and insist they research it instead of applying my simple fix.</p><p></p><p> Flamestrike doesn't follow divine damage guidlines. Once you accept one exception to the rules, more exceptions will follow/</p><p></p><p> Blade barrier same as above.</p><p></p><p> Storm of vengence same as above, though since this is a 9th level spell you can't just bump it up levels. It has to be nerfed.</p><p></p><p>Fire storm, too much damage for a shapeable AoE, and I think flat out too much damage for an AoE divine spell for druids.</p><p></p><p> Shapechange, way to broad, and capable of doing millions of d6 in damage if not more by flying over head and turning into extremely large inamimate objects like a block of granite about 200' on a side.</p><p></p><p> poly any same as shapechange</p><p></p><p> Wall of force, the no save part.</p><p></p><p> chain lighting too low level. My system is since they have a d6 range that spans two levels for both single target an AoE then special doodads like chain for a single target spell or shaping an AoE should be on the higher end of that two level range. 20d6 at 6th level is low end of 20d6 single target for arcane wizards.</p><p></p><p> I have some more but my list isn't in front of me so this is all I can remember now.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 153724, member: 1134"] I'll admit some of my problem sells have really simple solutions, but I feel like being a jerk and insist they research it instead of applying my simple fix. Flamestrike doesn't follow divine damage guidlines. Once you accept one exception to the rules, more exceptions will follow/ Blade barrier same as above. Storm of vengence same as above, though since this is a 9th level spell you can't just bump it up levels. It has to be nerfed. Fire storm, too much damage for a shapeable AoE, and I think flat out too much damage for an AoE divine spell for druids. Shapechange, way to broad, and capable of doing millions of d6 in damage if not more by flying over head and turning into extremely large inamimate objects like a block of granite about 200' on a side. poly any same as shapechange Wall of force, the no save part. chain lighting too low level. My system is since they have a d6 range that spans two levels for both single target an AoE then special doodads like chain for a single target spell or shaping an AoE should be on the higher end of that two level range. 20d6 at 6th level is low end of 20d6 single target for arcane wizards. I have some more but my list isn't in front of me so this is all I can remember now. [/QUOTE]
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