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General Tabletop Discussion
AI Echo Cave
How are you using AI in your gaming?
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<blockquote data-quote="aiouh" data-source="post: 9894518" data-attributes="member: 7050706"><p>Sometimes when I'm bored at work I ask Gemini to run a solo game of D&D for me (we're encouraged to use AI at work, so not even a strange sight) but I figured that all the stories I liked are part of some conversation where I as a player get to have choice in the adventure or what happens next and risky outcomes hinging on a dice roll I make IRL. So I think it is a very nice engine for filling out blanks, but I don't rely on it creatively, because it is trained on such a range of works of fiction, that it always turns out extremely bland if you just let it do its thing.</p><p></p><p>In terms of campaign prep I don't use it at all, because writing your own stuff in your own words is a useful memory technique. I've tried letting it generate dungeons before but it just felt like it was mish-mashing a bunch of previously published materials and video game FAQs together without really critically thinking about it.</p><p></p><p>I really dislike Art generation for games, because it almost always ends up as some generic 4K ahh fantasy image that is neither here nor there. You can always delude yourself into thinking that's what you wanted, but you basically just play roulette until it hallucinates something passable. At that point you might as well just trace someone else's fanart.</p><p></p><p>As far as I am concerned, Role Playing Games are something deeply (inter)personal and opinionated and AIs/LLMs are just not good at doing the truly heavy lifting required to make good game material. I'd even be wary to use it as a random generator, because those are opinionated as well. Not all random tables are created the same or create the same kind of adventure.</p><p></p><p>One thing it IS good at, is rules questions or pointing you to the right pages.</p></blockquote><p></p>
[QUOTE="aiouh, post: 9894518, member: 7050706"] Sometimes when I'm bored at work I ask Gemini to run a solo game of D&D for me (we're encouraged to use AI at work, so not even a strange sight) but I figured that all the stories I liked are part of some conversation where I as a player get to have choice in the adventure or what happens next and risky outcomes hinging on a dice roll I make IRL. So I think it is a very nice engine for filling out blanks, but I don't rely on it creatively, because it is trained on such a range of works of fiction, that it always turns out extremely bland if you just let it do its thing. In terms of campaign prep I don't use it at all, because writing your own stuff in your own words is a useful memory technique. I've tried letting it generate dungeons before but it just felt like it was mish-mashing a bunch of previously published materials and video game FAQs together without really critically thinking about it. I really dislike Art generation for games, because it almost always ends up as some generic 4K ahh fantasy image that is neither here nor there. You can always delude yourself into thinking that's what you wanted, but you basically just play roulette until it hallucinates something passable. At that point you might as well just trace someone else's fanart. As far as I am concerned, Role Playing Games are something deeply (inter)personal and opinionated and AIs/LLMs are just not good at doing the truly heavy lifting required to make good game material. I'd even be wary to use it as a random generator, because those are opinionated as well. Not all random tables are created the same or create the same kind of adventure. One thing it IS good at, is rules questions or pointing you to the right pages. [/QUOTE]
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AI Echo Cave
How are you using AI in your gaming?
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