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How bad does the bard suck?
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<blockquote data-quote="Darklone" data-source="post: 3253350" data-attributes="member: 1372"><p>Bard is IMHO by far the best multiclass class. A few levels bard and you can save your party in many many situations. Played a level 7 bard multiclass thing in a group with two other "noobs" (level 6 and 5) and three "old pros" (level 9-12). After half a year the group started to rely on my bard to save the day with some weird idea or action. One year later it went too far... and the bard died in a battle against a bone devil cause he went into melee against a level 10 fighter to save the level 5 monk. Well, it worked, the fighter went down as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Ever played a bard in big groups? 9 - 12 players? Count how often that +1 from Inspire Courage changed a miss into a hit or caused the final point of damage. Simply lean back and enjoy, your bard wins the day.</p><p></p><p>Edit: This may sound a little bit aggressive... but in my experience bards are horribly effective when played by creative imaginative players (even without rules knowledge) or horribly boring and very fast dead when played by CRPG dudes or "simple" players. YMMV.</p></blockquote><p></p>
[QUOTE="Darklone, post: 3253350, member: 1372"] Bard is IMHO by far the best multiclass class. A few levels bard and you can save your party in many many situations. Played a level 7 bard multiclass thing in a group with two other "noobs" (level 6 and 5) and three "old pros" (level 9-12). After half a year the group started to rely on my bard to save the day with some weird idea or action. One year later it went too far... and the bard died in a battle against a bone devil cause he went into melee against a level 10 fighter to save the level 5 monk. Well, it worked, the fighter went down as well. :D Ever played a bard in big groups? 9 - 12 players? Count how often that +1 from Inspire Courage changed a miss into a hit or caused the final point of damage. Simply lean back and enjoy, your bard wins the day. Edit: This may sound a little bit aggressive... but in my experience bards are horribly effective when played by creative imaginative players (even without rules knowledge) or horribly boring and very fast dead when played by CRPG dudes or "simple" players. YMMV. [/QUOTE]
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