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How bad does the bard suck?
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<blockquote data-quote="satori01" data-source="post: 3255595" data-attributes="member: 7859"><p>I just do not find that to be a great design. When the conventional wisdom is the bard is the best fifth wheel err fifth character, or that a Bard needs a big party to truly shine; then we are talking about a character that is designed to excel in very limited circumstances.</p><p></p><p>Also with breadth of abilities comes breadth of weakness as well. </p><p></p><p>Fighter does not have to worry about SR, Bard does, though realistically many of the Bards spells are going to be cast on his party mates.</p><p></p><p>Undead might be immune to Sneak Attack, but they are also immune to a Bard's Fascinate/Suggestion combo, the most proactive power, and many of a Bard's potential spells.</p><p></p><p>Bardic HD are too low to melee, their armor selection is the same as a Rogue's, and unlike second edition, a Bard does not really have a very expansive weapon selection.</p><p></p><p>As I said before, the class is playable as is, and a good player can always make a memorable character, but the deck seems stacked against the Bard in terms of the mechanical spot light, with out using not really Bard like tactics say as Alter Self.</p><p></p><p>Turning one's self into a Troglodyte, a big stinky monster, and going hand to hand, just doesn't cry out Bard to me. Effective, but counter flavor.</p></blockquote><p></p>
[QUOTE="satori01, post: 3255595, member: 7859"] I just do not find that to be a great design. When the conventional wisdom is the bard is the best fifth wheel err fifth character, or that a Bard needs a big party to truly shine; then we are talking about a character that is designed to excel in very limited circumstances. Also with breadth of abilities comes breadth of weakness as well. Fighter does not have to worry about SR, Bard does, though realistically many of the Bards spells are going to be cast on his party mates. Undead might be immune to Sneak Attack, but they are also immune to a Bard's Fascinate/Suggestion combo, the most proactive power, and many of a Bard's potential spells. Bardic HD are too low to melee, their armor selection is the same as a Rogue's, and unlike second edition, a Bard does not really have a very expansive weapon selection. As I said before, the class is playable as is, and a good player can always make a memorable character, but the deck seems stacked against the Bard in terms of the mechanical spot light, with out using not really Bard like tactics say as Alter Self. Turning one's self into a Troglodyte, a big stinky monster, and going hand to hand, just doesn't cry out Bard to me. Effective, but counter flavor. [/QUOTE]
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