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How bad does the bard suck?
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<blockquote data-quote="Klaus" data-source="post: 3256125" data-attributes="member: 607"><p>Your "house rule" is a guideline in the DMG stating that, when creating a character above 1st level, with commensurate wealth, you can't buy for your character any item that costs more than half his total wealth.</p><p></p><p>You say a cleric's Bless is better than Inspire Courage. Well, it is. But the bard has more skills and better Reflex save than a cleric.</p><p></p><p>Arcanists have better blasting spells? Well, a bard has healing spells.</p><p></p><p>A fighter is better at combat? A Bard is a better sneak.</p><p></p><p>A rogue has sneak attack? A bard has Invisibility.</p><p></p><p>As for Bardic Knowledge, the examples are there. The DM just has to think "is this known to a lot of people?". If the answer is "Yes", the DC is 10. So if in your game a kobold is a relatively common creature and the trouble they cause is widely known, then the bard has an easy time knowing stuff about kobolds. Odds are, a bard knows the legends of Kurtulmak trying to trick Garl Glittergold quite Well. From there, the bard player can extrapolate that kobolds are trappers and have a feud with gnomes.</p><p></p><p>And when I said "access to Artifact powers", it's, of course, the knowledge of what they do. Artifacts don't necessarily mean "uber-powerful magic items", just "items that play a part in legends". A dancing sword that belonged to a well-known warlord should be easy for a bard to know about (including its alleged whereabouts).</p></blockquote><p></p>
[QUOTE="Klaus, post: 3256125, member: 607"] Your "house rule" is a guideline in the DMG stating that, when creating a character above 1st level, with commensurate wealth, you can't buy for your character any item that costs more than half his total wealth. You say a cleric's Bless is better than Inspire Courage. Well, it is. But the bard has more skills and better Reflex save than a cleric. Arcanists have better blasting spells? Well, a bard has healing spells. A fighter is better at combat? A Bard is a better sneak. A rogue has sneak attack? A bard has Invisibility. As for Bardic Knowledge, the examples are there. The DM just has to think "is this known to a lot of people?". If the answer is "Yes", the DC is 10. So if in your game a kobold is a relatively common creature and the trouble they cause is widely known, then the bard has an easy time knowing stuff about kobolds. Odds are, a bard knows the legends of Kurtulmak trying to trick Garl Glittergold quite Well. From there, the bard player can extrapolate that kobolds are trappers and have a feud with gnomes. And when I said "access to Artifact powers", it's, of course, the knowledge of what they do. Artifacts don't necessarily mean "uber-powerful magic items", just "items that play a part in legends". A dancing sword that belonged to a well-known warlord should be easy for a bard to know about (including its alleged whereabouts). [/QUOTE]
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