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How bad is the paladin going to be without armor in combat?
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<blockquote data-quote="Pedestrian" data-source="post: 4459293" data-attributes="member: 40208"><p>Make a Charisma swordy paladin (Str 13/Con 11/Dex 14/Int 10/Wis 12/Cha 16). Let him pick up a heavy shield by improvising a dinner plate or something. 14 AC. Still get hit a lot, but not so much as otherwise.</p><p></p><p>Give them some useful skills for the wordy parts. Diplomacy, Insight are on the Pala skill list. Play a human and drop a feat on Stealth. You are the secret police paladin of somegod, and should feel useful outside of stabbing bad guys in the face.</p><p></p><p>Grab toughness with the other feat. That should (with con 11) get you 31 hit points at first level.</p><p></p><p>Make sure your players are aware of what is required of them. Remember to pace things so that in between shaking swords at the baddies there's time for the Paladin to suck it up and patch up that nose bleed.</p><p></p><p>You could use some handwavium and allow leather armour (a swish coat).</p></blockquote><p></p>
[QUOTE="Pedestrian, post: 4459293, member: 40208"] Make a Charisma swordy paladin (Str 13/Con 11/Dex 14/Int 10/Wis 12/Cha 16). Let him pick up a heavy shield by improvising a dinner plate or something. 14 AC. Still get hit a lot, but not so much as otherwise. Give them some useful skills for the wordy parts. Diplomacy, Insight are on the Pala skill list. Play a human and drop a feat on Stealth. You are the secret police paladin of somegod, and should feel useful outside of stabbing bad guys in the face. Grab toughness with the other feat. That should (with con 11) get you 31 hit points at first level. Make sure your players are aware of what is required of them. Remember to pace things so that in between shaking swords at the baddies there's time for the Paladin to suck it up and patch up that nose bleed. You could use some handwavium and allow leather armour (a swish coat). [/QUOTE]
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How bad is the paladin going to be without armor in combat?
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