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How bad is the paladin going to be without armor in combat?
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<blockquote data-quote="Kraydak" data-source="post: 4463199" data-attributes="member: 12306"><p>Yes, dog meat. Dropping armor means the paladin will get hit on a two by anyone of *any* significance. He will be *much* weaker than a wizard. About the best he can do is act as a LoH-bot, while throwing some javelins to keep DC up. The front lines are death. Note that in 4e, with very limited in-combat heals, there is a very narrow line dividing the party having enough healing and the party not. If the paladin tries to tank, he will eat up all the party's in-combat healing almost instantly, before being forced to fall back, probably leaving the party with inadequate healing for the rest of the fight.</p><p></p><p>4e is designed with heavy armor people in heavy armor, and light armor character concepts in light armor all being viable. Drop those assumptions (being in armor) and *things break*.</p><p></p><p>Now, I have no idea how taking armor off is going to help the PCs (assuming they are keeping their lighter armor/weapons). You really can't sneak through a castle in a way where not having armor would be of benefit (unless, I guess, you give up your weapons too but even then...).</p></blockquote><p></p>
[QUOTE="Kraydak, post: 4463199, member: 12306"] Yes, dog meat. Dropping armor means the paladin will get hit on a two by anyone of *any* significance. He will be *much* weaker than a wizard. About the best he can do is act as a LoH-bot, while throwing some javelins to keep DC up. The front lines are death. Note that in 4e, with very limited in-combat heals, there is a very narrow line dividing the party having enough healing and the party not. If the paladin tries to tank, he will eat up all the party's in-combat healing almost instantly, before being forced to fall back, probably leaving the party with inadequate healing for the rest of the fight. 4e is designed with heavy armor people in heavy armor, and light armor character concepts in light armor all being viable. Drop those assumptions (being in armor) and *things break*. Now, I have no idea how taking armor off is going to help the PCs (assuming they are keeping their lighter armor/weapons). You really can't sneak through a castle in a way where not having armor would be of benefit (unless, I guess, you give up your weapons too but even then...). [/QUOTE]
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How bad is the paladin going to be without armor in combat?
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