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How Badly Do Randomly Rolled Stats Affect 4E Math?
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<blockquote data-quote="Shin Okada" data-source="post: 5213592" data-attributes="member: 1956"><p>Well, aside from ability score, various factors, including PC synergy, player rule knowledge, player skills, DM's skill, etec. affect on the strength of the party strength and if an encounter is challenging or not.</p><p></p><p>So I say, if you know well about the party and play member, with a slight compensation, you can always modify each encounters challenging to the party. And you would better do that anyway, even when using point-buy.</p><p></p><p>But the biggest problem is the power-level difference between PCs, and fairness.</p><p></p><p>Because of the bad rolls of stats, some player cannot play a certain build (say, needs several more than descent ability scores to meet the prerequisite for a feat), while others can. Because of the bad rolls of the stats, some player must continue using weaker character.</p><p></p><p>I have never used stats-rolling since the release of 3.0e (not 4e). Also, I have never used HP rolling in 3.Xe games, both as a player and a DM.</p><p></p><p>Many of my friends will quit the game if we try to adopt luck-dependent randomness on character creation and development. Playing a inferior character for months or even years, just because I rolled bad when making a character, is so painful and frustrating.</p><p></p><p>Of course, non of the members of your play group has problem on this, it will be fine.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5213592, member: 1956"] Well, aside from ability score, various factors, including PC synergy, player rule knowledge, player skills, DM's skill, etec. affect on the strength of the party strength and if an encounter is challenging or not. So I say, if you know well about the party and play member, with a slight compensation, you can always modify each encounters challenging to the party. And you would better do that anyway, even when using point-buy. But the biggest problem is the power-level difference between PCs, and fairness. Because of the bad rolls of stats, some player cannot play a certain build (say, needs several more than descent ability scores to meet the prerequisite for a feat), while others can. Because of the bad rolls of the stats, some player must continue using weaker character. I have never used stats-rolling since the release of 3.0e (not 4e). Also, I have never used HP rolling in 3.Xe games, both as a player and a DM. Many of my friends will quit the game if we try to adopt luck-dependent randomness on character creation and development. Playing a inferior character for months or even years, just because I rolled bad when making a character, is so painful and frustrating. Of course, non of the members of your play group has problem on this, it will be fine. [/QUOTE]
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