Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
How big is the Blood War?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shemeska" data-source="post: 3241306" data-attributes="member: 11697"><p><em>Hellbound: The Blood War</em> is a beautiful book/box set, and it'll answer most of your questions.</p><p></p><p>But to echo what has already been said by others, the Blood War is one of the primary concerns across the entirety of the Outer Planes. Literally every outsider race has a vested interest in its course and any ultimate outcome. </p><p></p><p>The Tanar'ri and Baatezu slaughter one another by the day in numbers per individual battle that dwarf the population of entire prime material worlds; the Yugoloths hurl their lesser kind into that eternal meatgrinder without a care while their greater kind see themselves as the architects of the War itself; the Slaadi seek Xaos and nothing more but have a limited role largely because they're random and unfocused; the Modrons have an army devoted to aiding the side of Law; the Rilmani seek to keep the War eternally balanced in a perpetual stalemate; and the celestials don't know what to do because they can't agree with one another on how to act and what outcome they want (the Archons and Eladrin cannot fathom a victory by the Tanar'ri or Baatezu respectively, and the Guardinals do their best to make sure this Law/Chaos split among the upper planes doesn't ever mirror that the fiends...).</p><p></p><p>The celestials haven't had a major role in the Blood War since very early on. The Archons once attempted to fight the fiends, and it ended in such catastrophic and onesided bloodshed that none of the celestials have ever since tried to overtly take part (the archons only presented the fiends with a larger target and made them temporarily ignore one another in favor of them).</p><p></p><p>Gods don't interfere in the Blood War for the most part, because they're haunted by a similar incident that happened during the early years of the War. The cause is unknown, but one deity was obliterated and every other god taking an active role at the time had their divine essence begin to tatter and fray at the edges, threatening them with the same till they abruptly withdrew their influence. The fiends didn't apparently appreciate deific meddling, though it might have been some base feature of the multiverse itself, or the actions of the eldest fiends, or perhaps the wholesale slaughter of mortal worshippers (on a world spanning scorched earth scale). And frankly, beyond the uncertain nature of that past mystery, outside of that threat of unknown cause, it's an honest threat to many gods to stick their noses in the fiends' business now, because entire worlds have in the past been overrun and reduced to smoking balls of cinders spinning in the void of the prime, and a deity is soon to become prime real estate for githyanki if their worshippers were at the business end of such a spillover.</p><p></p><p>It can be influenced, if in subtle ways. The Rilmani, the Yugoloths, and even some of the celestials manage to do that, each with their own specific aims and reasons but all of them ultimately keeping the War grinding onwards. As for mortals influencing it... not so easily (though the events of the module 'Squaring the Circle' in the Hellbound box had the potential to do so). Long term or radical change would probably need to be something involving the fiends themselves, or a sudden and major (and cathartic) change in the status quo among the celestials.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 3241306, member: 11697"] [i]Hellbound: The Blood War[/i] is a beautiful book/box set, and it'll answer most of your questions. But to echo what has already been said by others, the Blood War is one of the primary concerns across the entirety of the Outer Planes. Literally every outsider race has a vested interest in its course and any ultimate outcome. The Tanar'ri and Baatezu slaughter one another by the day in numbers per individual battle that dwarf the population of entire prime material worlds; the Yugoloths hurl their lesser kind into that eternal meatgrinder without a care while their greater kind see themselves as the architects of the War itself; the Slaadi seek Xaos and nothing more but have a limited role largely because they're random and unfocused; the Modrons have an army devoted to aiding the side of Law; the Rilmani seek to keep the War eternally balanced in a perpetual stalemate; and the celestials don't know what to do because they can't agree with one another on how to act and what outcome they want (the Archons and Eladrin cannot fathom a victory by the Tanar'ri or Baatezu respectively, and the Guardinals do their best to make sure this Law/Chaos split among the upper planes doesn't ever mirror that the fiends...). The celestials haven't had a major role in the Blood War since very early on. The Archons once attempted to fight the fiends, and it ended in such catastrophic and onesided bloodshed that none of the celestials have ever since tried to overtly take part (the archons only presented the fiends with a larger target and made them temporarily ignore one another in favor of them). Gods don't interfere in the Blood War for the most part, because they're haunted by a similar incident that happened during the early years of the War. The cause is unknown, but one deity was obliterated and every other god taking an active role at the time had their divine essence begin to tatter and fray at the edges, threatening them with the same till they abruptly withdrew their influence. The fiends didn't apparently appreciate deific meddling, though it might have been some base feature of the multiverse itself, or the actions of the eldest fiends, or perhaps the wholesale slaughter of mortal worshippers (on a world spanning scorched earth scale). And frankly, beyond the uncertain nature of that past mystery, outside of that threat of unknown cause, it's an honest threat to many gods to stick their noses in the fiends' business now, because entire worlds have in the past been overrun and reduced to smoking balls of cinders spinning in the void of the prime, and a deity is soon to become prime real estate for githyanki if their worshippers were at the business end of such a spillover. It can be influenced, if in subtle ways. The Rilmani, the Yugoloths, and even some of the celestials manage to do that, each with their own specific aims and reasons but all of them ultimately keeping the War grinding onwards. As for mortals influencing it... not so easily (though the events of the module 'Squaring the Circle' in the Hellbound box had the potential to do so). Long term or radical change would probably need to be something involving the fiends themselves, or a sudden and major (and cathartic) change in the status quo among the celestials. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How big is the Blood War?
Top