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<blockquote data-quote="Desdichado" data-source="post: 1600853" data-attributes="member: 2205"><p>Weird -- I've also always had a Mars fetish. I've been developing off and on a campaign setting that is loosely based on Mars too, but I actually embrace some aspects of the Martian environment, notably the cold red deserts, devoid of significant life (although I do need some scrubby brush of some kinds to serve as a base for the food chain; otherwise there's nothing to do but go outside and battle the environment, which makes for a boring game). The game I'm actually running took another old idea of mine; that of a fragmented world of floating islands, ala the first Deathgate novel, but I'm actually pulling back from that idea again, and after this campaign wraps up, I'll go back to my more traditional geography.</p><p></p><p>Actually, I'm also thinking of lifting significant portions of the geography directly from the Tarim and Junggarian basins -- the home of the TaklaMakan desert, the Tien Shan Mountains, the Jade Gate, Tibet and Bactria just on the perimeter and Siberia and the Gobi not far from there. It's already got a dessicated, Mars-like feel to it, and I don't have to make up anthing else significant in terms of geography if I don't want to. It also gives me that kinda fun "frontier" feel, although with two big empires that influence the region from a distance ("China" and "Persia", although I'm not borrowing anything more than the geography itself, my empires are not direct calques of any real-world cultures.)</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1600853, member: 2205"] Weird -- I've also always had a Mars fetish. I've been developing off and on a campaign setting that is loosely based on Mars too, but I actually embrace some aspects of the Martian environment, notably the cold red deserts, devoid of significant life (although I do need some scrubby brush of some kinds to serve as a base for the food chain; otherwise there's nothing to do but go outside and battle the environment, which makes for a boring game). The game I'm actually running took another old idea of mine; that of a fragmented world of floating islands, ala the first Deathgate novel, but I'm actually pulling back from that idea again, and after this campaign wraps up, I'll go back to my more traditional geography. Actually, I'm also thinking of lifting significant portions of the geography directly from the Tarim and Junggarian basins -- the home of the TaklaMakan desert, the Tien Shan Mountains, the Jade Gate, Tibet and Bactria just on the perimeter and Siberia and the Gobi not far from there. It's already got a dessicated, Mars-like feel to it, and I don't have to make up anthing else significant in terms of geography if I don't want to. It also gives me that kinda fun "frontier" feel, although with two big empires that influence the region from a distance ("China" and "Persia", although I'm not borrowing anything more than the geography itself, my empires are not direct calques of any real-world cultures.) [/QUOTE]
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