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General Tabletop Discussion
*TTRPGs General
How Broken Is It to Just Advance Characters Past 20th w/o Epic Rules?
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<blockquote data-quote="Li Shenron" data-source="post: 3201313" data-attributes="member: 1465"><p>Definitely it's not going to be worse than the official epic rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I'd consider these two options:</p><p></p><p>1) Extend normal progressions</p><p></p><p>- BAB increases as the base class (extra attacks may or may not top out as you prefer)</p><p>- ST increases as the base class</p><p>- same HP and skill points per level, max ranks increase normally</p><p>- same feat every 3 levels and ability boost every 4</p><p>- all class abilities directly based on level increase normally (e.g. caster level, turn undead, DC of special abilities)</p><p>- abilities with a linear pattern increase at the same speed (e.g. favored enemy, sneak attack, bardic music per day, wizard spells known)</p><p>- abilities without a linear pattern top out (e.g. spells per day, sorcerer spells known, ranger combat style, wildshape)</p><p></p><p>This way require a small work, and I think at least until level 25th you would also have minimal problems.</p><p></p><p>2) Top out classes at 20th, but not characters</p><p></p><p>IOW, if a character goes 21st and she already has 20 levels in a single class, she'll get 1st level in a second class. This effectively means forcing multiclassing, but I don't think it's bad at all. Characters would face normal multiclassing penalties if they don't take favored classes, but of course they could take prestige classes too. Anyway for NPCs it totally doesn't matter.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3201313, member: 1465"] Definitely it's not going to be worse than the official epic rules :p I'd consider these two options: 1) Extend normal progressions - BAB increases as the base class (extra attacks may or may not top out as you prefer) - ST increases as the base class - same HP and skill points per level, max ranks increase normally - same feat every 3 levels and ability boost every 4 - all class abilities directly based on level increase normally (e.g. caster level, turn undead, DC of special abilities) - abilities with a linear pattern increase at the same speed (e.g. favored enemy, sneak attack, bardic music per day, wizard spells known) - abilities without a linear pattern top out (e.g. spells per day, sorcerer spells known, ranger combat style, wildshape) This way require a small work, and I think at least until level 25th you would also have minimal problems. 2) Top out classes at 20th, but not characters IOW, if a character goes 21st and she already has 20 levels in a single class, she'll get 1st level in a second class. This effectively means forcing multiclassing, but I don't think it's bad at all. Characters would face normal multiclassing penalties if they don't take favored classes, but of course they could take prestige classes too. Anyway for NPCs it totally doesn't matter. [/QUOTE]
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How Broken Is It to Just Advance Characters Past 20th w/o Epic Rules?
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