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[+] How can 5e best handle role playing outside of combat?
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<blockquote data-quote="Lyxen" data-source="post: 8447813" data-attributes="member: 7032025"><p>Yes, they are. It's only if you want <u>combat-optimised</u> characters that you have that "unbalance". Any character - I mean absolutely ANY - can have a non-negligible charisma, and there are ways to get social skills for ANY class.</p><p></p><p>The problem is that if you want a combat-optimised character AND someone that can interact socially, you will have choices to make, too bad, it's the essence of life.</p><p></p><p>At our table, we run equal opportunity games, which means that a player with low personal charisma and no social skills can run the face of the party if he wants. It means choosing the right character for it, of course, but it is ALWAYS possible. What we don't allow (because it would be unfair to the players above is for a high charisma / smooth talking player to dump his charisma and take zero social skills to use his natural player abilities to take the place of the player above, and that is normal, it's a roleplaying game after all.</p><p></p><p>And our games have a lot of non-combat situations, so if you plan on participating at more than a basic level, take the character that you need, don't dump your charisma, take at least a few social skills.</p><p></p><p>Note that this only pertains to interactions with NPCs, you can always try to smooth-talk other players, but at least, in the game world, the characters are recognised, not the player.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8447813, member: 7032025"] Yes, they are. It's only if you want [U]combat-optimised[/U] characters that you have that "unbalance". Any character - I mean absolutely ANY - can have a non-negligible charisma, and there are ways to get social skills for ANY class. The problem is that if you want a combat-optimised character AND someone that can interact socially, you will have choices to make, too bad, it's the essence of life. At our table, we run equal opportunity games, which means that a player with low personal charisma and no social skills can run the face of the party if he wants. It means choosing the right character for it, of course, but it is ALWAYS possible. What we don't allow (because it would be unfair to the players above is for a high charisma / smooth talking player to dump his charisma and take zero social skills to use his natural player abilities to take the place of the player above, and that is normal, it's a roleplaying game after all. And our games have a lot of non-combat situations, so if you plan on participating at more than a basic level, take the character that you need, don't dump your charisma, take at least a few social skills. Note that this only pertains to interactions with NPCs, you can always try to smooth-talk other players, but at least, in the game world, the characters are recognised, not the player. [/QUOTE]
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[+] How can 5e best handle role playing outside of combat?
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