Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Can D&D Next Win You Over?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercule" data-source="post: 5975092" data-attributes="member: 5100"><p>That pretty much covers it, for me. The catch is what I consider fun.</p><p></p><p>The times I've had the most fun gaming in my life have been in systems where the GM is allowed a significant amount of flexibility in dealing with situations, but there is sufficient framework for the players to be able to make reasonable decisions. For the most part, that means that AD&D provided me the most fun. That isn't to say it didn't have flaws. I very intentionally stopped playing AD&D, in the mid 1990s, because it had flaws that were not fun.</p><p></p><p>Still, a return to the "just enough rules" feel that AD&D had (to me) would be welcome, so long as they provide fixes for at least some of the weaknesses. The two biggest keys are having a skill system and having some way to differentiate two characters of the same class in small (classes are important) but meaningful ways. It sounds like the skill system will be substantively different from either 3e or 4e, but still present. Feats are, of course, the character tweak mechanism of choice. Those inclusions have me hopeful, even if we don't have all the details.</p><p></p><p>Note that I'm not saying that I just want AD&D with skills and feats. I <u>am</u> saying that there are elements of flexibility and GM empowerment that I'd love to see included in 5e, though.</p></blockquote><p></p>
[QUOTE="Mercule, post: 5975092, member: 5100"] That pretty much covers it, for me. The catch is what I consider fun. The times I've had the most fun gaming in my life have been in systems where the GM is allowed a significant amount of flexibility in dealing with situations, but there is sufficient framework for the players to be able to make reasonable decisions. For the most part, that means that AD&D provided me the most fun. That isn't to say it didn't have flaws. I very intentionally stopped playing AD&D, in the mid 1990s, because it had flaws that were not fun. Still, a return to the "just enough rules" feel that AD&D had (to me) would be welcome, so long as they provide fixes for at least some of the weaknesses. The two biggest keys are having a skill system and having some way to differentiate two characters of the same class in small (classes are important) but meaningful ways. It sounds like the skill system will be substantively different from either 3e or 4e, but still present. Feats are, of course, the character tweak mechanism of choice. Those inclusions have me hopeful, even if we don't have all the details. Note that I'm not saying that I just want AD&D with skills and feats. I [u]am[/u] saying that there are elements of flexibility and GM empowerment that I'd love to see included in 5e, though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Can D&D Next Win You Over?
Top