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How Can D&D Next Win You Over?
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<blockquote data-quote="Obryn" data-source="post: 5978946" data-attributes="member: 11821"><p>Next has to be both different and good.</p><p></p><p>I don't look at editions of D&D as being <em>improvements</em>, per se, though I think that's often an element in their design. I look at them as entirely new games. 1e, 3e, and 4e are all completely different games that just happen to share similar tropes; 3e didn't replace 1e/2e, it just offered a different way to play. Ditto, 4e.</p><p></p><p>I want Next to do two things.</p><p></p><p>(1) Be good at stuff that no previous edition is good at. Give me a new way to play and enjoy D&D that I didn't have before.</p><p></p><p>(2) Do it well, and do it whole-heartedly. I don't want the kind of half-measures that we're seeing with a lot of the Next design - where the company is worrying more about "iconic" than "good." </p><p></p><p>I love the D&Disms and callbacks to the early days of the game - I've been playing since they were fairly new - but I'll be frank. If it's not AD&D 1e, I think a lot of those D&Disms are just pretending anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>(3) Be easy and quick to DM. Without this, I have zero interest.</p><p></p><p>If I want to run one sort of game, I have 4e. If I want to run another sort of game, I have 1e. I love both of these games, and I love both playing and running them. If Next doesn't let me play games that are fundamentally <strong>different </strong>from either, it will lose me out of the gate. If it tries to do what 1e or 4e did and isn't a substantial improvement, it will lose me.</p><p></p><p>So yeah. I think all this talk of "better" is divisive. I'd rather talk about "different."</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5978946, member: 11821"] Next has to be both different and good. I don't look at editions of D&D as being [I]improvements[/I], per se, though I think that's often an element in their design. I look at them as entirely new games. 1e, 3e, and 4e are all completely different games that just happen to share similar tropes; 3e didn't replace 1e/2e, it just offered a different way to play. Ditto, 4e. I want Next to do two things. (1) Be good at stuff that no previous edition is good at. Give me a new way to play and enjoy D&D that I didn't have before. (2) Do it well, and do it whole-heartedly. I don't want the kind of half-measures that we're seeing with a lot of the Next design - where the company is worrying more about "iconic" than "good." I love the D&Disms and callbacks to the early days of the game - I've been playing since they were fairly new - but I'll be frank. If it's not AD&D 1e, I think a lot of those D&Disms are just pretending anyway. :) (3) Be easy and quick to DM. Without this, I have zero interest. If I want to run one sort of game, I have 4e. If I want to run another sort of game, I have 1e. I love both of these games, and I love both playing and running them. If Next doesn't let me play games that are fundamentally [B]different [/B]from either, it will lose me out of the gate. If it tries to do what 1e or 4e did and isn't a substantial improvement, it will lose me. So yeah. I think all this talk of "better" is divisive. I'd rather talk about "different." -O [/QUOTE]
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