Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How Can D&D Next Win You Over?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 5981155" data-attributes="member: 87792"><p>And that is such a different version to the 4e I played that I wonder if we ever actually read the same books.</p><p> </p><p>The PHB had a wide range of races and classes. 8 classes was about on a par with the 2e PHB and more than 1e. It just wasn't as many as 3e - and I think that the only differences in class they had between the 2e PHB and the 4e were that they have openly admitted they did not know what to do with the Bard in the PHB1 (the Bard being different in literally every edition of D&D) but instead included the Warlord, and they didn't have the specialty priest from 2e that was the druid. That you chose to expect a 3.X model for 4e rather than more like 2e or 1e is your issue.</p><p> </p><p>There are precisely three DMGs I consider worth using for games outside their own. Those are the Gygax-written 1e DMG, and the 4e PHB 1 and PHB 2. </p><p> </p><p>And as for the Monster Manual, it compares favourably in terms of fluff to the 2e Monstrous Manual, never mind the washed out versions we got in 3e. And in play it kicks the ass of any other edition's monster manuals, especially the 3.0 and 3.5 ones which it makes look literally half-finished. ("Casts as a nth level wizard" is a literally half finished monster). What the 4e Monster Manual was not was a coffee table book or bedtime reading. Instead it's one of the best written monster manuals there has ever been in actual play (no need to wade through half a side of text to find the stats for a goblin chieftain right in the middle of a paragraph, thank you 2e, and no need to actually finish off writing the monsters, thank you 3e) - and all the other competitors are from 4e (I can literally make the case for any monster manual 4e has produced to be the best monster manual D&D has ever seen, with the sole exceptions of the MM3 for being too niche, and Dark Sun for being too setting specific).</p><p> </p><p></p><p> </p><p>They did - incredibly so. The player-produced conversion guide ran to 2.9 MB zipped and that was literally just detailing the changes in PDF format. (I.e. not the 4e replace everything format).</p><p> </p><p></p><p> </p><p>You aren't making the case that this is any different from the 1e/2e change here. An edition is marked by publishing model.</p><p> </p><p></p><p></p><p>Actually, no. You don't actually need roles in 4e for anything. What they are is monster design guidelines with many indirect effects but no actual direct impact on play. The reason 3e monsters would be hard to use in 4e is that they are fundamentally unfinished. It's the feats and the spells that are the problem - both of which are part of the monster stats but not actually in the statblock. And you make comments about the 4e monster manual!</p><p> </p><p>Converting 4e monsters to 3e on the other hand is a lot easier because the stats you need are already there. <a href="http://blogofholding.com/?p=512" target="_blank">And the math has been made obvious</a>. Take 25 hit points off every 4e monster (doubled for elites, quadrupled for solos) and then 11 off the fort/ref/will. And they will be workable although scale differently (doubling every 2 levels in 3.X, every 5 in 4e). Add 10 to the attacks vs fort/ref/will and call them DCs.</p><p> </p><p></p><p> </p><p>Why is 2e a different edition from 1e as an edition then?</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5981155, member: 87792"] And that is such a different version to the 4e I played that I wonder if we ever actually read the same books. The PHB had a wide range of races and classes. 8 classes was about on a par with the 2e PHB and more than 1e. It just wasn't as many as 3e - and I think that the only differences in class they had between the 2e PHB and the 4e were that they have openly admitted they did not know what to do with the Bard in the PHB1 (the Bard being different in literally every edition of D&D) but instead included the Warlord, and they didn't have the specialty priest from 2e that was the druid. That you chose to expect a 3.X model for 4e rather than more like 2e or 1e is your issue. There are precisely three DMGs I consider worth using for games outside their own. Those are the Gygax-written 1e DMG, and the 4e PHB 1 and PHB 2. And as for the Monster Manual, it compares favourably in terms of fluff to the 2e Monstrous Manual, never mind the washed out versions we got in 3e. And in play it kicks the ass of any other edition's monster manuals, especially the 3.0 and 3.5 ones which it makes look literally half-finished. ("Casts as a nth level wizard" is a literally half finished monster). What the 4e Monster Manual was not was a coffee table book or bedtime reading. Instead it's one of the best written monster manuals there has ever been in actual play (no need to wade through half a side of text to find the stats for a goblin chieftain right in the middle of a paragraph, thank you 2e, and no need to actually finish off writing the monsters, thank you 3e) - and all the other competitors are from 4e (I can literally make the case for any monster manual 4e has produced to be the best monster manual D&D has ever seen, with the sole exceptions of the MM3 for being too niche, and Dark Sun for being too setting specific). They did - incredibly so. The player-produced conversion guide ran to 2.9 MB zipped and that was literally just detailing the changes in PDF format. (I.e. not the 4e replace everything format). You aren't making the case that this is any different from the 1e/2e change here. An edition is marked by publishing model. Actually, no. You don't actually need roles in 4e for anything. What they are is monster design guidelines with many indirect effects but no actual direct impact on play. The reason 3e monsters would be hard to use in 4e is that they are fundamentally unfinished. It's the feats and the spells that are the problem - both of which are part of the monster stats but not actually in the statblock. And you make comments about the 4e monster manual! Converting 4e monsters to 3e on the other hand is a lot easier because the stats you need are already there. [URL="http://blogofholding.com/?p=512"]And the math has been made obvious[/URL]. Take 25 hit points off every 4e monster (doubled for elites, quadrupled for solos) and then 11 off the fort/ref/will. And they will be workable although scale differently (doubling every 2 levels in 3.X, every 5 in 4e). Add 10 to the attacks vs fort/ref/will and call them DCs. Why is 2e a different edition from 1e as an edition then? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Can D&D Next Win You Over?
Top