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<blockquote data-quote="Jester David" data-source="post: 5985573" data-attributes="member: 37579"><p>Well, field hockey uses sticks, which makes it different. If you'd have gone with rugby then, yeah, they are variants of the game game. </p><p>Football (both), rugby, and the like are classified under 796.33 in the Dewey decimal system. Basketball, not using feet, is an odd one out there. </p><p></p><p>When you consider the wide, wide, <u>wide</u> range of sports in the world from fencing, cycling, swimming, wrestling, tennis, skateboarding, figure skating, gymnastics and the like... a bunch of dudes playing with a ball is a fairly similar experience.</p><p>It's a comparable analogy. </p><p></p><p></p><p>But I didn't. I removed the name, the description, the keywords (relevant to the game, irrelevant to individual powers), and damage type (also irrelevant without extra rules). </p><p></p><p>In short, looking at the actual power itself and just the power, judging it for what it is and not involving feats or items or secondary content. Asking "does the power stand and work and function alone?"</p><p></p><p></p><p>I removed the bare minimal number of elements. The situation becomes moot if it has the "arcane" keyword or "[W]". If the only thing that differentiates a spell from a martial exploit is that one is called a spell than that's unimaginative design. Why even have different powers? </p><p></p><p>This isn't just the matter of fighters getting spells. </p><p>The one person to actually guess picked a spell as an exploit. This particular spell turned the caster (a warlock) into ooze where they slid around the battlefield and burned foes with acid. But the spell was so unremarkable, it could be mistaken for something a rogue could do by changing the damage from acid to untyped. How is that magical? </p><p>If all that magic has going for it is different types of energy then how is magic special and not mundane?</p></blockquote><p></p>
[QUOTE="Jester David, post: 5985573, member: 37579"] Well, field hockey uses sticks, which makes it different. If you'd have gone with rugby then, yeah, they are variants of the game game. Football (both), rugby, and the like are classified under 796.33 in the Dewey decimal system. Basketball, not using feet, is an odd one out there. When you consider the wide, wide, [U]wide[/U] range of sports in the world from fencing, cycling, swimming, wrestling, tennis, skateboarding, figure skating, gymnastics and the like... a bunch of dudes playing with a ball is a fairly similar experience. It's a comparable analogy. But I didn't. I removed the name, the description, the keywords (relevant to the game, irrelevant to individual powers), and damage type (also irrelevant without extra rules). In short, looking at the actual power itself and just the power, judging it for what it is and not involving feats or items or secondary content. Asking "does the power stand and work and function alone?" I removed the bare minimal number of elements. The situation becomes moot if it has the "arcane" keyword or "[W]". If the only thing that differentiates a spell from a martial exploit is that one is called a spell than that's unimaginative design. Why even have different powers? This isn't just the matter of fighters getting spells. The one person to actually guess picked a spell as an exploit. This particular spell turned the caster (a warlock) into ooze where they slid around the battlefield and burned foes with acid. But the spell was so unremarkable, it could be mistaken for something a rogue could do by changing the damage from acid to untyped. How is that magical? If all that magic has going for it is different types of energy then how is magic special and not mundane? [/QUOTE]
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