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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5987436" data-attributes="member: 710"><p>No, it will not. Basically, the "Daily" abiltiies will allow the party to "front-load" in damage and debilitating effects that will effetively make the combat a shorter affair then it would be if it was spread out across multiple encounters. That means overall less "at-wills" that would need to be used. In a 400 XP combat, your Fireball will likely not hit more than 3-4 enemies. In a 1000 XP battle, it has a good chance to hit more. If instead of many enemies, there are tougher enemies, a Hold Person spell will neutralize a tougher monster than it would normally do. The typical effects associated with wizard and cleric (offensive) magic make them work better in such situations.</p><p></p><p>This is pretty much what happened in 3E when we did these "boss battles".</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5987436, member: 710"] No, it will not. Basically, the "Daily" abiltiies will allow the party to "front-load" in damage and debilitating effects that will effetively make the combat a shorter affair then it would be if it was spread out across multiple encounters. That means overall less "at-wills" that would need to be used. In a 400 XP combat, your Fireball will likely not hit more than 3-4 enemies. In a 1000 XP battle, it has a good chance to hit more. If instead of many enemies, there are tougher enemies, a Hold Person spell will neutralize a tougher monster than it would normally do. The typical effects associated with wizard and cleric (offensive) magic make them work better in such situations. This is pretty much what happened in 3E when we did these "boss battles". [/QUOTE]
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