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How can I introduce Warforged into my Warhammer D&D Campaign?
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<blockquote data-quote="Dragonbait" data-source="post: 4696267" data-attributes="member: 29182"><p>Seeing how the setting's attitudes varies from novel to novel and book to book I suppose it depends on the default assumptions you have about your Old World setting. </p><p></p><p>I'm just tossing out ideas for this one, and keep in mind that I'm a little rusty on my Warhammer lore.. Especially the spelling.</p><p></p><p>They could be seen as marvelous new inventions from Altdorf's Engineering college (if that's where the Engineering college was from). In this case they would probably be viewed in a positive light, but never seen as anything beyond a new weapon/tool/toy that has been designed to protect the Empire.</p><p></p><p>They could be animated with spirits within them, brought to life by the Winds of Magic. In this case a Warforged would probably socially function much like a spellcaster, but be even less conspicuous and an easier target to be blamed for bad crops, warts, and anything else. They would probably have to have licenses and be feared by the uneducated.</p><p></p><p>In any case, they would probably be veeery unique.</p><p></p><p>OR on the flip side maybe they are a new race that has come from some distant land, created by the Old Ones as a work force much like the Slaan and lizardmen? They prove to be staunch enemies of Chaos and thus these new armored men are possible allies to the Empire, Dwarfs, Kislevites and so on. They would be mistrusted and watched, but tolerated in Imperial cities.</p><p></p><p>Some would say that they would be killed on sight (as has been the warcry whenever someone asks to introduce anything new to their own Warhammer world), but if the Empire can work with ogre mercenaries and allow them in certain areas of their cities then they are a bit more open-minded than what a lot of people claim them to be. They are willing to work with other races/cultures against a greater enemy, at the very least.</p></blockquote><p></p>
[QUOTE="Dragonbait, post: 4696267, member: 29182"] Seeing how the setting's attitudes varies from novel to novel and book to book I suppose it depends on the default assumptions you have about your Old World setting. I'm just tossing out ideas for this one, and keep in mind that I'm a little rusty on my Warhammer lore.. Especially the spelling. They could be seen as marvelous new inventions from Altdorf's Engineering college (if that's where the Engineering college was from). In this case they would probably be viewed in a positive light, but never seen as anything beyond a new weapon/tool/toy that has been designed to protect the Empire. They could be animated with spirits within them, brought to life by the Winds of Magic. In this case a Warforged would probably socially function much like a spellcaster, but be even less conspicuous and an easier target to be blamed for bad crops, warts, and anything else. They would probably have to have licenses and be feared by the uneducated. In any case, they would probably be veeery unique. OR on the flip side maybe they are a new race that has come from some distant land, created by the Old Ones as a work force much like the Slaan and lizardmen? They prove to be staunch enemies of Chaos and thus these new armored men are possible allies to the Empire, Dwarfs, Kislevites and so on. They would be mistrusted and watched, but tolerated in Imperial cities. Some would say that they would be killed on sight (as has been the warcry whenever someone asks to introduce anything new to their own Warhammer world), but if the Empire can work with ogre mercenaries and allow them in certain areas of their cities then they are a bit more open-minded than what a lot of people claim them to be. They are willing to work with other races/cultures against a greater enemy, at the very least. [/QUOTE]
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