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How can i obtain a proficiency in a musical instrument if im not a bard
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<blockquote data-quote="Salthorae" data-source="post: 7839138" data-attributes="member: 1095"><p>Ugh, this is why memory sucks and I should re-look at things before posting. </p><p></p><p>I kind of liked the XGE updated rules, but I guess I hadn't read them as thoroughly as I thought I had given what [USER=6912801]@BlivetWidget[/USER] noted on the definitions of time for the XGE rules. I read workweeks and weeks the same. </p><p></p><p>That point + workweek = 5 days makes me really dislike them now. </p><p></p><p>50-25 days to become professionally proficient in a tool or language seems incredibly fast to me. </p><p></p><p>It took me a year of immersive study (at least 8 hours a day of study) to become <a href="https://en.wikipedia.org/wiki/ILR_scale#ILR_Level_3_%E2%80%93_Professional_working_proficiency" target="_blank">Professional Working Proficient</a> in a language (reading/speaking/writing all three which is what D&D gives you with a langauge) in college.</p><p></p><p>Yes you can gain spoken proficiency more quickly, but that is just that, spoken proficiency. D&D grants you essentially fluency in 25-50 days, which is two steps up from where I got after a year. </p><p></p><p>Tools seem even more odd. Does it seem credible to become professionally profient in a tool after only 25-50 days of study/work with it? </p><p></p><p>I guess it doesn't matter for my games as I used a mix of the two 250 days - IntModx10 days @ 1 gp per day as that seemed more reasonable to me from a "how long should it take"</p><p></p><p>Even that... Apprenticeship in a trade in the medieval period was 7-10 years. [USER=6912801]@BlivetWidget[/USER] - maybe medieval apprenticeship terms are a good basis point for your wizard college and you should push it back to 6 years, not 6 semesters!</p><p></p><p>Eh. [USER=7015476]@Son of the Serpent[/USER] wanted the 5e knowledge of this stuff. They have that now, so I don't need to continue to belabor/debate this. I have what works for my games. Enjoy your guys' training styles for your games <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Salthorae, post: 7839138, member: 1095"] Ugh, this is why memory sucks and I should re-look at things before posting. I kind of liked the XGE updated rules, but I guess I hadn't read them as thoroughly as I thought I had given what [USER=6912801]@BlivetWidget[/USER] noted on the definitions of time for the XGE rules. I read workweeks and weeks the same. That point + workweek = 5 days makes me really dislike them now. 50-25 days to become professionally proficient in a tool or language seems incredibly fast to me. It took me a year of immersive study (at least 8 hours a day of study) to become [URL='https://en.wikipedia.org/wiki/ILR_scale#ILR_Level_3_%E2%80%93_Professional_working_proficiency']Professional Working Proficient[/URL] in a language (reading/speaking/writing all three which is what D&D gives you with a langauge) in college. Yes you can gain spoken proficiency more quickly, but that is just that, spoken proficiency. D&D grants you essentially fluency in 25-50 days, which is two steps up from where I got after a year. Tools seem even more odd. Does it seem credible to become professionally profient in a tool after only 25-50 days of study/work with it? I guess it doesn't matter for my games as I used a mix of the two 250 days - IntModx10 days @ 1 gp per day as that seemed more reasonable to me from a "how long should it take" Even that... Apprenticeship in a trade in the medieval period was 7-10 years. [USER=6912801]@BlivetWidget[/USER] - maybe medieval apprenticeship terms are a good basis point for your wizard college and you should push it back to 6 years, not 6 semesters! Eh. [USER=7015476]@Son of the Serpent[/USER] wanted the 5e knowledge of this stuff. They have that now, so I don't need to continue to belabor/debate this. I have what works for my games. Enjoy your guys' training styles for your games :) [/QUOTE]
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How can i obtain a proficiency in a musical instrument if im not a bard
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