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General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
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<blockquote data-quote="Noumenon" data-source="post: 5241192" data-attributes="member: 70102"><p>In that example, the group pursued two orcs into a room, the hallway became congested (paladin, fighter, and halfling ranger) and the rogue decided to go around to the back. This was about a 170-foot trip (down a conveyor belt, behind an orc sentry, and down a staircase).</p><p></p><p>Another example: One member of the party fighting a giant scorpion (can't remember if he was already grappled or not) and one of the other two goes around about 90-120 feet to come out in the other entrance of the room.</p><p></p><p>Third example: Party member gets himself smuggled into the funeral home inside a coffin, other party member gets caught sneaking in and starts a fight, first party member decides his character doesn't have enough proof to want to be a part of murdering funeral home employees. Third party member never enters the funeral home at all. Honestly a lot of my problem is that the players aren't committed to supporting each other in combat, and sometimes I suspect they sneak around just as an excuse to stay out of danger.</p></blockquote><p></p>
[QUOTE="Noumenon, post: 5241192, member: 70102"] In that example, the group pursued two orcs into a room, the hallway became congested (paladin, fighter, and halfling ranger) and the rogue decided to go around to the back. This was about a 170-foot trip (down a conveyor belt, behind an orc sentry, and down a staircase). Another example: One member of the party fighting a giant scorpion (can't remember if he was already grappled or not) and one of the other two goes around about 90-120 feet to come out in the other entrance of the room. Third example: Party member gets himself smuggled into the funeral home inside a coffin, other party member gets caught sneaking in and starts a fight, first party member decides his character doesn't have enough proof to want to be a part of murdering funeral home employees. Third party member never enters the funeral home at all. Honestly a lot of my problem is that the players aren't committed to supporting each other in combat, and sometimes I suspect they sneak around just as an excuse to stay out of danger. [/QUOTE]
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How can I stall combat for a couple rounds?
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