Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="malcolypse" data-source="post: 5243029" data-attributes="member: 92042"><p><strong>they don't call me party killer because of my winning smile.</strong></p><p></p><p></p><p> </p><p> </p><p>first and third examples, take the party members involved in combat to a back room. tell them they're outnumbered and abandonned by their friends. have an opponent offer to let them surrender, or they have to duke it out and wait for reinforcements that may not come in time. that way, if they get themselves killed, it's their choice and you don't have to feel guilty. also, a captured party member forces the others to enter the fray or roleplay out a cool interaction to somehow save their friend. </p><p> </p><p>second example, it's an animal with a very limited repetoire of reactions to stimuli. if it has a victim dead to rights, it will try to sting and claw it until it stops moving, or run away if the situation changes dramatically. period. you shouldn't feel guilty about a reasonable action in the situation being lethal. if they abandon a friend to a horrible monster, they're not very good friends and they should fall apart as a party when they realize it. assuming any of them survive.</p><p> </p><p>as a player, i once murdered a party member who continually betrayed our party over several months of real and game time. she stole from the party on multiple occasions, sold the party into slavery to avoid offending an amazon hunting party (for about six million gold worth of jewels, which she split equally with the party, minus the 40 percent that she decided she was owed for getting us all this money, which the dm took away after it was carefully explained to him why he shouldn't have given our fifth level party six million gold), and let a party member die to prove to us how valuable an asset she was after we complained to her. that night she fell down the stairs of her keep and onto a rapier. the other players were horrified (except the betrayer, who saw it coming a mile away ooc)that i had done this terrible thing, and it cost me my alignment, but the other pc's agreed that a hero's funeral was a better idea than a resurrection.</p><p> </p><p>eventually, a pc in game will take care of it, or a player will express their lack of fun at being the party decoy and leave the game, and in either case it should be dealt with as soon as you see the problem brewing instead.</p></blockquote><p></p>
[QUOTE="malcolypse, post: 5243029, member: 92042"] [b]they don't call me party killer because of my winning smile.[/b] first and third examples, take the party members involved in combat to a back room. tell them they're outnumbered and abandonned by their friends. have an opponent offer to let them surrender, or they have to duke it out and wait for reinforcements that may not come in time. that way, if they get themselves killed, it's their choice and you don't have to feel guilty. also, a captured party member forces the others to enter the fray or roleplay out a cool interaction to somehow save their friend. second example, it's an animal with a very limited repetoire of reactions to stimuli. if it has a victim dead to rights, it will try to sting and claw it until it stops moving, or run away if the situation changes dramatically. period. you shouldn't feel guilty about a reasonable action in the situation being lethal. if they abandon a friend to a horrible monster, they're not very good friends and they should fall apart as a party when they realize it. assuming any of them survive. as a player, i once murdered a party member who continually betrayed our party over several months of real and game time. she stole from the party on multiple occasions, sold the party into slavery to avoid offending an amazon hunting party (for about six million gold worth of jewels, which she split equally with the party, minus the 40 percent that she decided she was owed for getting us all this money, which the dm took away after it was carefully explained to him why he shouldn't have given our fifth level party six million gold), and let a party member die to prove to us how valuable an asset she was after we complained to her. that night she fell down the stairs of her keep and onto a rapier. the other players were horrified (except the betrayer, who saw it coming a mile away ooc)that i had done this terrible thing, and it cost me my alignment, but the other pc's agreed that a hero's funeral was a better idea than a resurrection. eventually, a pc in game will take care of it, or a player will express their lack of fun at being the party decoy and leave the game, and in either case it should be dealt with as soon as you see the problem brewing instead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
Top