Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InVinoVeritas" data-source="post: 5243184" data-attributes="member: 41485"><p>Bah, I know exactly what that's like.</p><p> </p><p>I was once the tank in an otherwise-stealthy party. Standard operating procedure went like this: Party travels along trail, encounter something, everyone scatters and hides except the tank (because he can't). Encounter sees just a tank, no one else, and attacks.</p><p> </p><p>Note that if encounter saw a party instead of one individual, there might not be any combat. In one particularly egregious example, we happened upon a cockatrice. Everyone else scatters and hides, so the cockatrice rushes me. I fight it off, but take off running, leading it away from everyone else. Any potshots from cover? Not a one. Thankfully, as a mounted fighter, I was faster than the cockatrice, but an encounter that would have been reasonable for a group was no good for just one PC. </p><p> </p><p>So, of course, the question had to rise--since everyone else wanted to hide so much, perhaps my fighter was holding everyone else back. Nope, they loved me! If I didn't be the brick, who would? </p><p> </p><p>In short, all the craven hiders needed some big meatsack to distract the enemy while they ran off. Joy of joys.</p><p> </p><p>Of course, the particulars may vary between my experiences and the OP's, but I can easily believe that it's poor tactics on the part of the sneaky-and-ineffective. There is maneuvering and waiting for the right opportunity to strike, and there is putting the party at risk to save your skin.</p><p> </p><p>The real question is how the players feel about what is happening. If everyone is happy with the tactics, then there is no problem. If the sneaky players can say aloud and clearly that they'll run around to flank, confident that the other players will be happy with it, then there is no problem. If, however, they have to hide that they're running, and not be totally honest about their intentions, then there is a problem. If the flank is achieved in 1-2 rounds, then it might be okay--inefficient, but okay. If the flank should take 1-2 rounds but somehow ends up being 3-5 rounds, or when the combat is almost won, then there's a problem.</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 5243184, member: 41485"] Bah, I know exactly what that's like. I was once the tank in an otherwise-stealthy party. Standard operating procedure went like this: Party travels along trail, encounter something, everyone scatters and hides except the tank (because he can't). Encounter sees just a tank, no one else, and attacks. Note that if encounter saw a party instead of one individual, there might not be any combat. In one particularly egregious example, we happened upon a cockatrice. Everyone else scatters and hides, so the cockatrice rushes me. I fight it off, but take off running, leading it away from everyone else. Any potshots from cover? Not a one. Thankfully, as a mounted fighter, I was faster than the cockatrice, but an encounter that would have been reasonable for a group was no good for just one PC. So, of course, the question had to rise--since everyone else wanted to hide so much, perhaps my fighter was holding everyone else back. Nope, they loved me! If I didn't be the brick, who would? In short, all the craven hiders needed some big meatsack to distract the enemy while they ran off. Joy of joys. Of course, the particulars may vary between my experiences and the OP's, but I can easily believe that it's poor tactics on the part of the sneaky-and-ineffective. There is maneuvering and waiting for the right opportunity to strike, and there is putting the party at risk to save your skin. The real question is how the players feel about what is happening. If everyone is happy with the tactics, then there is no problem. If the sneaky players can say aloud and clearly that they'll run around to flank, confident that the other players will be happy with it, then there is no problem. If, however, they have to hide that they're running, and not be totally honest about their intentions, then there is a problem. If the flank is achieved in 1-2 rounds, then it might be okay--inefficient, but okay. If the flank should take 1-2 rounds but somehow ends up being 3-5 rounds, or when the combat is almost won, then there's a problem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
Top