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General Tabletop Discussion
*TTRPGs General
How can I stall combat for a couple rounds?
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<blockquote data-quote="steenan" data-source="post: 5247433" data-attributes="member: 23240"><p>Isn't the few rounds' time that the party gives you by running somewhere a perfect time for the BBEG to talk with the paladin? Even better, this conversation may be played one on one with the player, without the rest knowing what was said.</p><p></p><p>I'd use some kind of a "black knight" as an enemy. Somebody who is evil, but also valorous and honorable. I'd use him to ask the paladin why he travels with a group of cowards, who run at the first sight of danger and leave him to die. I'd let him know that the enemy understands the paladin and shares most of his values. Then I'd suggest switching sides - no threats, no forcing the decision, just "Take your time. Think about it and choose wisely. We will meet again."</p><p></p><p>This could give somebody a very fun surprise some time later.</p></blockquote><p></p>
[QUOTE="steenan, post: 5247433, member: 23240"] Isn't the few rounds' time that the party gives you by running somewhere a perfect time for the BBEG to talk with the paladin? Even better, this conversation may be played one on one with the player, without the rest knowing what was said. I'd use some kind of a "black knight" as an enemy. Somebody who is evil, but also valorous and honorable. I'd use him to ask the paladin why he travels with a group of cowards, who run at the first sight of danger and leave him to die. I'd let him know that the enemy understands the paladin and shares most of his values. Then I'd suggest switching sides - no threats, no forcing the decision, just "Take your time. Think about it and choose wisely. We will meet again." This could give somebody a very fun surprise some time later. [/QUOTE]
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How can I stall combat for a couple rounds?
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