Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
How can space travel be like world travel?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jonesy" data-source="post: 5698048" data-attributes="member: 10324"><p>I don't know what persnickety is, and I did think I knew what you meant, and I did think I answered it.</p><p></p><p>We aren't <em>seeing</em> what the universe is like. We are deducing it. All information arrives to you on a time delay. Even looking at something next to your nose is on time delay. You could be looking at a lit lamp, only it isn't really lit at that exact moment because of a power failure, and then a fraction of a fraction later the information that the lamp isn't lit gets to you. It's much much moreso when you look out at the stars.</p><p></p><p>Here's an example of what I mean: let's suppose that all of the stars suddenly went out, except Sol. You know how long it would take us to find out? We'd be all alone next to the only lit star in the universe and we wouldn't even know, because all of the information coming to us would be outstandingly outdated. As it is already.</p><p></p><p>I said that we aren't seeing something 15 billion light years away, because the things that light is telling us are <em>there</em> aren't there. Not anymore. They've moved on. And it's not a one-way highway. It's going everywhere. And it's relative from where you are. And that is messing up the image that light is telling us. The universe has been fattening itself for so long it's made it very far indeed.</p><p></p><p>But let's finally get down to what's really bugging you. Current data puts the age of the universe at ~13.75 billion years. Current data puts the edge of the observable universe at ~47 billion light-years away. Right now the universe is expanding at the speed of ~74 kilometers/second/megaparsec. That means that for every million parsecs of distance the rate of expansion increases ~74 kilometers per second <em>from the observer</em>. 1 parsec is 3.26 lightyears. 1 lightyear is 9,460,730,472,580.8 km. So, for every 30,856,780,000,000,000,000 km (a million megaparsecs) the expansion we see increases by 74km/s. If we are looking at light from a spot 13.75 billion lightyears away the rate of expansion is (421,576,859,283km x 74km)/s, from our point of view. If we did the calcuation there, it would be the same, from there.</p><p></p><p>But that's only the observable universe.</p><p></p><p>And if I messed the math at some point I blame the screwy way of different people writing billion a different way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="jonesy, post: 5698048, member: 10324"] I don't know what persnickety is, and I did think I knew what you meant, and I did think I answered it. We aren't [i]seeing[/i] what the universe is like. We are deducing it. All information arrives to you on a time delay. Even looking at something next to your nose is on time delay. You could be looking at a lit lamp, only it isn't really lit at that exact moment because of a power failure, and then a fraction of a fraction later the information that the lamp isn't lit gets to you. It's much much moreso when you look out at the stars. Here's an example of what I mean: let's suppose that all of the stars suddenly went out, except Sol. You know how long it would take us to find out? We'd be all alone next to the only lit star in the universe and we wouldn't even know, because all of the information coming to us would be outstandingly outdated. As it is already. I said that we aren't seeing something 15 billion light years away, because the things that light is telling us are [i]there[/i] aren't there. Not anymore. They've moved on. And it's not a one-way highway. It's going everywhere. And it's relative from where you are. And that is messing up the image that light is telling us. The universe has been fattening itself for so long it's made it very far indeed. But let's finally get down to what's really bugging you. Current data puts the age of the universe at ~13.75 billion years. Current data puts the edge of the observable universe at ~47 billion light-years away. Right now the universe is expanding at the speed of ~74 kilometers/second/megaparsec. That means that for every million parsecs of distance the rate of expansion increases ~74 kilometers per second [i]from the observer[/i]. 1 parsec is 3.26 lightyears. 1 lightyear is 9,460,730,472,580.8 km. So, for every 30,856,780,000,000,000,000 km (a million megaparsecs) the expansion we see increases by 74km/s. If we are looking at light from a spot 13.75 billion lightyears away the rate of expansion is (421,576,859,283km x 74km)/s, from our point of view. If we did the calcuation there, it would be the same, from there. But that's only the observable universe. And if I messed the math at some point I blame the screwy way of different people writing billion a different way. :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
How can space travel be like world travel?
Top