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How can the Module be updated?
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<blockquote data-quote="Hussar" data-source="post: 2647158" data-attributes="member: 22779"><p>On the thought about Player's Packs.</p><p></p><p>Paizo is already doing something like this with the Wormfood articles in Dragon being linked to the new Age of Worms adventure path. Two or three pages in each month's Dragon dedicated to players playing in the Dungeon adventure. The info is fairly non-specific, so it appeals to all players, but, I can see sometime around the time that Age of Worms is released as a mega module, also releasing a Players Pack which includes the twenty or thirty pages of Wormfood articles as well as other goodies.</p><p></p><p>How's this for an idea?</p><p></p><p>A Player's Pack - a hard plastic box, A4 sized, about an inch thick. On the outside of the box you have a nifty printed image of the module. Inside the pack you find a set of dice, a pencil with the module's logo on it, a Player's information package detailing background goodies for the module, a stylized character sheet specific to the campaign and a logbook, again with the module logo on the front. Also included would be a sheet of cardstock counters for players to use, maybe some quick reference cards for players. The intent is that the players of the given module would haul around all their playing goodies inside this nice carrying case. I could see spending 15 or 20 bucks for something like this. </p><p></p><p>Another idea could be Fast Play Modules. The module comes with 6 pregenerated characters, complete with art, background, lots of nifty bits, and individualized goals within the adventure. Play is intended to last around 3 sessions or so, nothing major, just a nice one shot game break from regular play. The adventures are tailored for the specific characters in the module. You could even make them competitive with each of the characters gaining points for succeeding at different goals within the module. Sort of a home version of tournament play.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2647158, member: 22779"] On the thought about Player's Packs. Paizo is already doing something like this with the Wormfood articles in Dragon being linked to the new Age of Worms adventure path. Two or three pages in each month's Dragon dedicated to players playing in the Dungeon adventure. The info is fairly non-specific, so it appeals to all players, but, I can see sometime around the time that Age of Worms is released as a mega module, also releasing a Players Pack which includes the twenty or thirty pages of Wormfood articles as well as other goodies. How's this for an idea? A Player's Pack - a hard plastic box, A4 sized, about an inch thick. On the outside of the box you have a nifty printed image of the module. Inside the pack you find a set of dice, a pencil with the module's logo on it, a Player's information package detailing background goodies for the module, a stylized character sheet specific to the campaign and a logbook, again with the module logo on the front. Also included would be a sheet of cardstock counters for players to use, maybe some quick reference cards for players. The intent is that the players of the given module would haul around all their playing goodies inside this nice carrying case. I could see spending 15 or 20 bucks for something like this. Another idea could be Fast Play Modules. The module comes with 6 pregenerated characters, complete with art, background, lots of nifty bits, and individualized goals within the adventure. Play is intended to last around 3 sessions or so, nothing major, just a nice one shot game break from regular play. The adventures are tailored for the specific characters in the module. You could even make them competitive with each of the characters gaining points for succeeding at different goals within the module. Sort of a home version of tournament play. [/QUOTE]
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