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How can we sleep while our game is burning? Or, how many problems?
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<blockquote data-quote="Thomas Shey" data-source="post: 9219548" data-attributes="member: 7026617"><p>Well, its complicated by the fact that at the period when I was most heavily using Hero, I wasn't using it for fantasy, so there was a genre change to boot. If you wanted to look at what more directly replaced D&D for me, it'd have been RuneQuest (non-Gloranthan) and for many years I had very, very few problems with it (and when I did, that was partly change of taste, and partly that it ended up lacking some tools for character definition, too and really still wanted to be done in semi-random character gen fashion, something I'd really come to dislike and was pretty intractable to fix).</p><p></p><p>Hero was probably my go-to game for the single longest period any game system was, but that was also in a period where I was probably running superheroes more than any other genre, so its hard to directly compare. I will say it out-competed a number of other superhero systems for me, and parts of that were definitely for system-based reasons. It also had a few persistent issues I arguably ignored for onto two decades.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9219548, member: 7026617"] Well, its complicated by the fact that at the period when I was most heavily using Hero, I wasn't using it for fantasy, so there was a genre change to boot. If you wanted to look at what more directly replaced D&D for me, it'd have been RuneQuest (non-Gloranthan) and for many years I had very, very few problems with it (and when I did, that was partly change of taste, and partly that it ended up lacking some tools for character definition, too and really still wanted to be done in semi-random character gen fashion, something I'd really come to dislike and was pretty intractable to fix). Hero was probably my go-to game for the single longest period any game system was, but that was also in a period where I was probably running superheroes more than any other genre, so its hard to directly compare. I will say it out-competed a number of other superhero systems for me, and parts of that were definitely for system-based reasons. It also had a few persistent issues I arguably ignored for onto two decades. [/QUOTE]
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How can we sleep while our game is burning? Or, how many problems?
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