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How can WoTC get new players buying Essentials?
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<blockquote data-quote="S'mon" data-source="post: 5493031" data-attributes="member: 463"><p>Moderately easy choice:</p><p>As an experienced player of prior editions, I found Heroes of the... to be vastly, vastly more accessible and easier to use than the 4e PHB. I'd say get Hot Fallen Lands for the basic classes - Fighter Cleric Wizard Thief; get Hot Forgotten Kingdoms if you want to play a Ranger, Druid, Warlock or Paladin.</p><p></p><p>Very easy choice:</p><p>Monster Vault is vastly better than Monster Manual IMO, the monsters are far better designed. Plus hundreds of counters, an adventure, and a two-sided battlemap!</p><p></p><p>Hard to say:</p><p>I don't have the DM's Kit, as I haven't heard it contains anything I personally need. As a player new to 4e though it's probably a better buy than the 4e DMG since it contains magic items and updated design rules - I heard a rumour it doesn't have the monster design rules in it though?! If that's the case, maybe it'd be better to get the DMG + Adventurer's Vault for magic items. Even with the DM's Kit you might still want to pick up AV eventually.</p><p></p><p>+ Optionally get Rules Compendium for handy table reference. The RC can substitute for DMK/DMG for short term play, and is a good bit cheaper if you're not certain you'll be DMing much.</p><p></p><p>So: definitely get Monster Vault, I recommend both Heroes of..., and I think you should probably get the DM's Kit but I can't say for certain.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5493031, member: 463"] Moderately easy choice: As an experienced player of prior editions, I found Heroes of the... to be vastly, vastly more accessible and easier to use than the 4e PHB. I'd say get Hot Fallen Lands for the basic classes - Fighter Cleric Wizard Thief; get Hot Forgotten Kingdoms if you want to play a Ranger, Druid, Warlock or Paladin. Very easy choice: Monster Vault is vastly better than Monster Manual IMO, the monsters are far better designed. Plus hundreds of counters, an adventure, and a two-sided battlemap! Hard to say: I don't have the DM's Kit, as I haven't heard it contains anything I personally need. As a player new to 4e though it's probably a better buy than the 4e DMG since it contains magic items and updated design rules - I heard a rumour it doesn't have the monster design rules in it though?! If that's the case, maybe it'd be better to get the DMG + Adventurer's Vault for magic items. Even with the DM's Kit you might still want to pick up AV eventually. + Optionally get Rules Compendium for handy table reference. The RC can substitute for DMK/DMG for short term play, and is a good bit cheaper if you're not certain you'll be DMing much. So: definitely get Monster Vault, I recommend both Heroes of..., and I think you should probably get the DM's Kit but I can't say for certain. [/QUOTE]
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How can WoTC get new players buying Essentials?
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