Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How challenging is Out of the Abyss?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 7907033" data-attributes="member: 6677017"><p>Thanks all, that's about what I was expecting. Hmm. I use very slow advancement rules so this adventure is just going to be inserted, in two parts, into a long campaign with other adventures. I was considering running the first half at around level 7, and the second half somewhere between 12-14 (assuming they'd gain one level during it). I was already planning on buffing the demon princes and probably making demon encounters in general more believable (ie, instead of 1d4 X demons, have 2 or 3 different types of demon per encounter), as well as integrating the random encounter tables in the book with my more detailed ones. However, the relative weakness of the rest of the adventure (and I don't arbitrarily buff stuff that doesn't make sense to in the world) makes it a bit tricky to figure out how to fit it all together. I might just have to balance for the final battle and let the party walk all over most other things except for an occasional challenging random encounter.</p><p></p><p>I suppose I can find that balance point the hard but kinda fun way: mock battles. Take the PCs (I <em>always</em> have a copy of their character sheets, though more to make sure they don't forget their own features than to guard against cheating--I have honest players) and face them off in a battle against the monsters, playing them effectively using the sorts of tactics I've witnessed them using before. Repeat a couple of times.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7907033, member: 6677017"] Thanks all, that's about what I was expecting. Hmm. I use very slow advancement rules so this adventure is just going to be inserted, in two parts, into a long campaign with other adventures. I was considering running the first half at around level 7, and the second half somewhere between 12-14 (assuming they'd gain one level during it). I was already planning on buffing the demon princes and probably making demon encounters in general more believable (ie, instead of 1d4 X demons, have 2 or 3 different types of demon per encounter), as well as integrating the random encounter tables in the book with my more detailed ones. However, the relative weakness of the rest of the adventure (and I don't arbitrarily buff stuff that doesn't make sense to in the world) makes it a bit tricky to figure out how to fit it all together. I might just have to balance for the final battle and let the party walk all over most other things except for an occasional challenging random encounter. I suppose I can find that balance point the hard but kinda fun way: mock battles. Take the PCs (I [I]always[/I] have a copy of their character sheets, though more to make sure they don't forget their own features than to guard against cheating--I have honest players) and face them off in a battle against the monsters, playing them effectively using the sorts of tactics I've witnessed them using before. Repeat a couple of times. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How challenging is Out of the Abyss?
Top