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How challenging is Out of the Abyss?
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<blockquote data-quote="CydKnight" data-source="post: 8165178" data-attributes="member: 6873462"><p>I am running this now with the party at level 11 and about to enter the Labyrinth. There have been a lot of easy battles, some that I thought would be a lot harder for the party than they turned out. A couple of encounters were near fatal for one or more characters.</p><p></p><p>I have fiddled with it some adding some of my own flavor but it still follows the progression laid out in the campaign guide. We are talking about weeks, even months, of travel between destinations sometimes so there are plenty of chances to roll from the random encounter tables within the book to get players to the level they need to be at the right time. Some of this is a judgement call for the DM based on their foreknowledge of what's to come. They do get boring after awhile especially if you've rolled the same encounters 3 or more times. For this reason I have supplemented with some homebrew encounters as well as encounters found in the DM's Guild inserted where I felt appropriate in the campaign.</p><p></p><p>No doubt I have put some additional work into this beyond just blindly following the book but I don't mind at all and it's been totally worth it. The player's are loving it which is all that really matters to me.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 8165178, member: 6873462"] I am running this now with the party at level 11 and about to enter the Labyrinth. There have been a lot of easy battles, some that I thought would be a lot harder for the party than they turned out. A couple of encounters were near fatal for one or more characters. I have fiddled with it some adding some of my own flavor but it still follows the progression laid out in the campaign guide. We are talking about weeks, even months, of travel between destinations sometimes so there are plenty of chances to roll from the random encounter tables within the book to get players to the level they need to be at the right time. Some of this is a judgement call for the DM based on their foreknowledge of what's to come. They do get boring after awhile especially if you've rolled the same encounters 3 or more times. For this reason I have supplemented with some homebrew encounters as well as encounters found in the DM's Guild inserted where I felt appropriate in the campaign. No doubt I have put some additional work into this beyond just blindly following the book but I don't mind at all and it's been totally worth it. The player's are loving it which is all that really matters to me. [/QUOTE]
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How challenging is Out of the Abyss?
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