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How close will the final product be to the last playtest?
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<blockquote data-quote="Tovec" data-source="post: 6215661" data-attributes="member: 95493"><p>Honestly I don't even remember what my specific objections were - I could do some digging - as I remember distinctly disliking many of the proposed changes. I happen to have a rather fuzzy memory for little (and sometimes large) details the further away from something I get. What I do remember is thinking how much I expected to like 4e and dislike PF prior to the releases and then subsequently ended up swapping opinions of both based on the details I actually saw from the final products. That is part of the reason why I still have the door open on trying 5e before fully giving up.</p><p></p><p>After looking briefly at the alpha playtest document, a lot of what I am seeing made it into the final product. So, I'm thinking it must have been specifics that bothered me as opposed to the broader changes. It is also possible that some of the things I dislike have either become less pronounced (still bother me but not as much as they used to) or that they were changed for the final product.</p><p></p><p>In either case, the alpha and even the beta documents are far less finished than the final product that was released. And as I said, seeing the iterative process in that case I think made me much more likely to buy the final product as I understood the reasons behind a lot of changes. Also just to have a finally codified and tested version of the rules was the major reason to buy.</p><p></p><p>And funnily enough the early stuff of 4e looked really interesting and promising. I liked the idea of the rejiggered cosmology, but I thought it was a streamlining, not a rewrite of what I knew. What finally turned me off in that case wasn't that gnomes and elves were from the feywild but that there were no longer high elves, or that eladrin got gutted. Things like that. Some of the cosmological stuff has even made it into my personal setting and tainted projects I'm working on up to the present. I just think they lost more than they gained.</p><p></p><p>But Salamandyr if you want me to actually go through the pdf for things that didn't make it, or if you want me to go hunting for my old posts during the time of development I can, but I suggest we continue via PM instead of this thread. I would send you the pdf but I think that is probably a bad idea, legally.</p></blockquote><p></p>
[QUOTE="Tovec, post: 6215661, member: 95493"] Honestly I don't even remember what my specific objections were - I could do some digging - as I remember distinctly disliking many of the proposed changes. I happen to have a rather fuzzy memory for little (and sometimes large) details the further away from something I get. What I do remember is thinking how much I expected to like 4e and dislike PF prior to the releases and then subsequently ended up swapping opinions of both based on the details I actually saw from the final products. That is part of the reason why I still have the door open on trying 5e before fully giving up. After looking briefly at the alpha playtest document, a lot of what I am seeing made it into the final product. So, I'm thinking it must have been specifics that bothered me as opposed to the broader changes. It is also possible that some of the things I dislike have either become less pronounced (still bother me but not as much as they used to) or that they were changed for the final product. In either case, the alpha and even the beta documents are far less finished than the final product that was released. And as I said, seeing the iterative process in that case I think made me much more likely to buy the final product as I understood the reasons behind a lot of changes. Also just to have a finally codified and tested version of the rules was the major reason to buy. And funnily enough the early stuff of 4e looked really interesting and promising. I liked the idea of the rejiggered cosmology, but I thought it was a streamlining, not a rewrite of what I knew. What finally turned me off in that case wasn't that gnomes and elves were from the feywild but that there were no longer high elves, or that eladrin got gutted. Things like that. Some of the cosmological stuff has even made it into my personal setting and tainted projects I'm working on up to the present. I just think they lost more than they gained. But Salamandyr if you want me to actually go through the pdf for things that didn't make it, or if you want me to go hunting for my old posts during the time of development I can, but I suggest we continue via PM instead of this thread. I would send you the pdf but I think that is probably a bad idea, legally. [/QUOTE]
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How close will the final product be to the last playtest?
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