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General Tabletop Discussion
*Dungeons & Dragons
How close will the final product be to the last playtest?
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<blockquote data-quote="ccooke" data-source="post: 6216094" data-attributes="member: 6695890"><p>There's a few things we can be certain of for the final product...</p><p></p><p>1) Some numbers will change. The playtest we have has not decent testing of the math, so I'd expect to see a large number of small changes that don't change the feel much, but do add more balance and rigour.</p><p></p><p>2) Lots more content. More subclasses, more fighting styles, more feats, more backgrounds, more spells. A few more classes, but not many. </p><p></p><p>3) The real meat of the game. Advice for players, advice for GMs. Better explanations and a plethora of examples. </p><p></p><p>We can probably also expect to see some larger structural changes. Actually codifying what the Basic, Intermediate and Advanced games are might take a few months of releases, but it'll be a big difference to what we have now. The modules WotC have talked about will also provide some big structural tweaks.</p><p></p><p>There will probably be some surprises as well. I just hope they're good or neutral ones <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="ccooke, post: 6216094, member: 6695890"] There's a few things we can be certain of for the final product... 1) Some numbers will change. The playtest we have has not decent testing of the math, so I'd expect to see a large number of small changes that don't change the feel much, but do add more balance and rigour. 2) Lots more content. More subclasses, more fighting styles, more feats, more backgrounds, more spells. A few more classes, but not many. 3) The real meat of the game. Advice for players, advice for GMs. Better explanations and a plethora of examples. We can probably also expect to see some larger structural changes. Actually codifying what the Basic, Intermediate and Advanced games are might take a few months of releases, but it'll be a big difference to what we have now. The modules WotC have talked about will also provide some big structural tweaks. There will probably be some surprises as well. I just hope they're good or neutral ones :-) [/QUOTE]
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How close will the final product be to the last playtest?
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