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General Tabletop Discussion
*Dungeons & Dragons
How cognizant are you of the rules of the game?
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<blockquote data-quote="CanadienneBacon" data-source="post: 6769787" data-attributes="member: 11146"><p>System mastery implies that those who choose not to optimize do not fully comprehend the rules or how they can create powerfully built characters designed to maximize defense or offense. It's a little bit of a loaded term (though perhaps no more so than others of the terms bantied about this thread). I won't speak for the others who voted "little," or who indicated they prefer a character with a flaw, but--to clarify--I grok the system but <em>actively choose</em> a different path when I sit down to draft a character. My choices are often collaborative and story-driven.</p><p></p><p>It's a purposeful approach, one my table is likely to be comfortable with. I very much respect that other tables operate differently. The beauty of RPGs is that the many play styles are valid if they produce a happiness and fun (whatever one's definition of happiness and fun may be) at the table. Again, system is irrelevant. Player composition is everything. It's not <em>what</em> you play, it's <em>who</em> you play with.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6769787, member: 11146"] System mastery implies that those who choose not to optimize do not fully comprehend the rules or how they can create powerfully built characters designed to maximize defense or offense. It's a little bit of a loaded term (though perhaps no more so than others of the terms bantied about this thread). I won't speak for the others who voted "little," or who indicated they prefer a character with a flaw, but--to clarify--I grok the system but [I]actively choose[/I] a different path when I sit down to draft a character. My choices are often collaborative and story-driven. It's a purposeful approach, one my table is likely to be comfortable with. I very much respect that other tables operate differently. The beauty of RPGs is that the many play styles are valid if they produce a happiness and fun (whatever one's definition of happiness and fun may be) at the table. Again, system is irrelevant. Player composition is everything. It's not [I]what[/I] you play, it's [I]who[/I] you play with. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
How cognizant are you of the rules of the game?
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