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<blockquote data-quote="werecorpse" data-source="post: 6769918" data-attributes="member: 55491"><p>Re the Saelorn & the foolish mace wielder issue. Sometimes perception is reality but what does a player actually perceive.</p><p></p><p>sure some crotchety old warrior may bang on about how longsword and shield is the way to go and some other dude scoffs and pats his trusty rapier but do the players actually accept this as gospel?</p><p></p><p>I once ran a Runequest game where a player started with 20% to hit with javelin. His first important throw was a critical and killed an enemy. From then on he used the javelin and while I am sure he missed a fair bit he did seem to have a fair bit of luck with it. Everyone knew he was an expert with the javelin (he never got above 60% to hit). Chance can be a funny thing.</p><p></p><p>So when the mace and hammer wielding fighters meet a bunch of orcs and at the end of the battle (due to the variable rolls) the mace wielder has killed 4 and the hammer wielder 3 does the guy with the hammer accept that actually fighting live enemies is different from trying to break blocks of wood and sell his hammer and buy a mace?</p><p></p><p>Then the longbow archer rolls a couple of low numbers and the shortbow user rolls a 20 does everyone accepts that longbows suck and shortbows are the most deadly weapon to be feared by all?</p><p></p><p>I ran another game where the player of one character rolled really well over a long period of time (we made him change dice- still 3 campaigns and about 5 years later my group refers to the prowess of Han the Paladin). It was accepted that when the chips were down this character would save the party- he did, often. Another character kept failing his save against confusion and charm & the like. Despite having a decent bonus he reacted with great caution around enchanters. </p><p></p><p>sure maybe over time and with experience characters will gravitate away from weapons that let them down but this is an organic thing - and not always the case IMO.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 6769918, member: 55491"] Re the Saelorn & the foolish mace wielder issue. Sometimes perception is reality but what does a player actually perceive. sure some crotchety old warrior may bang on about how longsword and shield is the way to go and some other dude scoffs and pats his trusty rapier but do the players actually accept this as gospel? I once ran a Runequest game where a player started with 20% to hit with javelin. His first important throw was a critical and killed an enemy. From then on he used the javelin and while I am sure he missed a fair bit he did seem to have a fair bit of luck with it. Everyone knew he was an expert with the javelin (he never got above 60% to hit). Chance can be a funny thing. So when the mace and hammer wielding fighters meet a bunch of orcs and at the end of the battle (due to the variable rolls) the mace wielder has killed 4 and the hammer wielder 3 does the guy with the hammer accept that actually fighting live enemies is different from trying to break blocks of wood and sell his hammer and buy a mace? Then the longbow archer rolls a couple of low numbers and the shortbow user rolls a 20 does everyone accepts that longbows suck and shortbows are the most deadly weapon to be feared by all? I ran another game where the player of one character rolled really well over a long period of time (we made him change dice- still 3 campaigns and about 5 years later my group refers to the prowess of Han the Paladin). It was accepted that when the chips were down this character would save the party- he did, often. Another character kept failing his save against confusion and charm & the like. Despite having a decent bonus he reacted with great caution around enchanters. sure maybe over time and with experience characters will gravitate away from weapons that let them down but this is an organic thing - and not always the case IMO. [/QUOTE]
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