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How cognizant are you of the rules of the game?
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<blockquote data-quote="werecorpse" data-source="post: 6770966" data-attributes="member: 55491"><p>Hey Saelorn I didn't mean to be hostile and I accept that if it was plainly clear to a character that a certain weapon was superior to another my character would use it. That makes sense. But my point is that a characters perception sometimes colours reality. </p><p></p><p>What matters is the evidence, not the truth. I don't think it demonstrates good roleplaying to assume your character knows with certainty the range of damage a weapon can inflict. To me good roleplaying is when a character acts according to what is known to them.</p><p></p><p>If the most deadly warrior in my characters town is a 9th level rogue who uses two short swords. My character doesn't know what class he is and just thinks mastery of short swords is deadly. If he then uses a short sword and finds he kills more enemies than the longsword wielding guy why would he switch?</p><p></p><p>Sure the long sword guy might be better at chopping wood, but so is the guy wielding a wood axe but I want to survive in combat.</p><p></p><p>It is likely (given averages) that over time I will suspect my weapon is inferior and maybe give the longsword a go - that's fine. But if on trying a longsword in a couple of combats my character rolls a bunch of misses or really low damage the evidence will suggest to my character that longswords suck.</p><p></p><p>Why is it then bad roleplaying to stick to the shortsword?</p></blockquote><p></p>
[QUOTE="werecorpse, post: 6770966, member: 55491"] Hey Saelorn I didn't mean to be hostile and I accept that if it was plainly clear to a character that a certain weapon was superior to another my character would use it. That makes sense. But my point is that a characters perception sometimes colours reality. What matters is the evidence, not the truth. I don't think it demonstrates good roleplaying to assume your character knows with certainty the range of damage a weapon can inflict. To me good roleplaying is when a character acts according to what is known to them. If the most deadly warrior in my characters town is a 9th level rogue who uses two short swords. My character doesn't know what class he is and just thinks mastery of short swords is deadly. If he then uses a short sword and finds he kills more enemies than the longsword wielding guy why would he switch? Sure the long sword guy might be better at chopping wood, but so is the guy wielding a wood axe but I want to survive in combat. It is likely (given averages) that over time I will suspect my weapon is inferior and maybe give the longsword a go - that's fine. But if on trying a longsword in a couple of combats my character rolls a bunch of misses or really low damage the evidence will suggest to my character that longswords suck. Why is it then bad roleplaying to stick to the shortsword? [/QUOTE]
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