Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How come there are no masterwork weapons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="77IM" data-source="post: 4615134" data-attributes="member: 12377"><p>Masterwork armor fulfills a specific design goal of keeping AC in line with attacks at high levels. It occurs to me that they could have done something similar with Masterwork weapons.</p><p></p><p>Have you noticed that many at-will powers deal an extra [W] at 21st level? Instead, the 4e rules <em>could</em> have said:</p><p></p><p>"<strong>Masterwork Weapons:</strong> A weapon of 21st level or higher deals an additional [W] of damage when used to make an attack with an at-will power or basic attack."</p><p></p><p>(Or, they could have the extra [W] apply to all attacks, and decrease the [W] of many epic-level powers by 1. This would also increase the utility of many paragon-level powers because they would get boosted by 1[W] as well.)</p><p></p><p>(A problem with this approach is masterwork implements. Implement powers don't deal [W] damage, they just have dice. Adding "a die" is confusing for powers like <em>magic missile</em> that deal 2d4 damage -- is "a die" equal to 1d4 or 2d4?)</p><p></p><p>Maybe they'll do it this way for 5e, which is due out in 2012.</p><p></p><p> -- 77IM</p></blockquote><p></p>
[QUOTE="77IM, post: 4615134, member: 12377"] Masterwork armor fulfills a specific design goal of keeping AC in line with attacks at high levels. It occurs to me that they could have done something similar with Masterwork weapons. Have you noticed that many at-will powers deal an extra [W] at 21st level? Instead, the 4e rules [I]could[/I] have said: "[b]Masterwork Weapons:[/b] A weapon of 21st level or higher deals an additional [W] of damage when used to make an attack with an at-will power or basic attack." (Or, they could have the extra [W] apply to all attacks, and decrease the [W] of many epic-level powers by 1. This would also increase the utility of many paragon-level powers because they would get boosted by 1[W] as well.) (A problem with this approach is masterwork implements. Implement powers don't deal [W] damage, they just have dice. Adding "a die" is confusing for powers like [i]magic missile[/i] that deal 2d4 damage -- is "a die" equal to 1d4 or 2d4?) Maybe they'll do it this way for 5e, which is due out in 2012. -- 77IM [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How come there are no masterwork weapons?
Top