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General Tabletop Discussion
*Pathfinder & Starfinder
How Come There Is No "Wish" Spell?
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<blockquote data-quote="JohnSnow" data-source="post: 3876494" data-attributes="member: 32164"><p>That's exactly what I was trying to say. "If you free me, I shall grant you 3 wishes" places a <em>geas</em> on the magical creature in question. You make a request, and it fulfills it - <em>to the extent possible using its own magical powers.</em></p><p></p><p>So if someone wishes for riches and it can't create gold, it just steals it from someone. The magical creature itself would obviously have limits to what it could do - which it could spell out the way the Genie did in <em>Aladdin</em>. For instance, creature who lacks "raise dead" would say "no bringing people back to life." On the other hand, if it had necromantic magic, it might neglect to mention that limitation and just bring your beloved back as a zombie.</p><p></p><p>For instance, if you wish to become "King of X," it might take a while. The genie could arrange for there to be a contest for the princess's hand (by charming the king or the princess), which the genie arranges for the PC to win (by interfering in the contest, buffing the PC, hexing the others, and so on), and then arrange for the king to die. Now you're king, but maybe the princess is a powerful sorceress...or maybe the genie kills the princess and takes her place. Now you're king, but you only stay king until the genie decides it's bored and kills you. This makes it a true instance of "be careful what you wish for." In other words, simple requests (things they can just "magick up") they'll just grant, but if you get too greedy, you invite mischief.</p><p></p><p>That's how I think it should work.</p><p></p><p>Boons from the fey have always worked that way. And don't get me started on people who make pacts with devils.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 3876494, member: 32164"] That's exactly what I was trying to say. "If you free me, I shall grant you 3 wishes" places a [i]geas[/i] on the magical creature in question. You make a request, and it fulfills it - [i]to the extent possible using its own magical powers.[/i] So if someone wishes for riches and it can't create gold, it just steals it from someone. The magical creature itself would obviously have limits to what it could do - which it could spell out the way the Genie did in [i]Aladdin[/i]. For instance, creature who lacks "raise dead" would say "no bringing people back to life." On the other hand, if it had necromantic magic, it might neglect to mention that limitation and just bring your beloved back as a zombie. For instance, if you wish to become "King of X," it might take a while. The genie could arrange for there to be a contest for the princess's hand (by charming the king or the princess), which the genie arranges for the PC to win (by interfering in the contest, buffing the PC, hexing the others, and so on), and then arrange for the king to die. Now you're king, but maybe the princess is a powerful sorceress...or maybe the genie kills the princess and takes her place. Now you're king, but you only stay king until the genie decides it's bored and kills you. This makes it a true instance of "be careful what you wish for." In other words, simple requests (things they can just "magick up") they'll just grant, but if you get too greedy, you invite mischief. That's how I think it should work. Boons from the fey have always worked that way. And don't get me started on people who make pacts with devils. [/QUOTE]
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