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How common are "adventurers" in your world?
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<blockquote data-quote="NewJeffCT" data-source="post: 6545099" data-attributes="member: 10784"><p>I'd go with about as common as professional athletes - however, while you may think of just the NFL, NBA, MLB and NHL, you also have to remember there is Canadian Football and Arena Football, various European and Asian pro basketball leagues, not to mention the WNBA and women's pro leagues in Europe and Asia, each major league baseball team has several minor league franchises attached to it, and there is also minor league hockey. Not to mention both men's and women's professional soccer all over the world, and several levels of it in Europe. Plus I'm sure there are other pro sports as well.</p><p></p><p>And, while I agree with Celebrim that maybe "adventurer" isn't the best term for PCs, I'll disagree by saying it doesn't have the negative aspect of fighting only for money to it like mercenary does. What about innocent PCs pressed to heroism by potentially apocalyptic events - the farmer who maybe serves in the town militia when needed (so has weapon & armor training), but comes home from delivering his goods to the next town, only to find his family dead and his town overrun by goblins, orcs, hobgoblins, trolls, or giants, etc? I wouldn't call him a mercenary. Or, the innocent who has a divine vision and becomes a cleric because of this vision in order to make the world a better place. I would not call her a mercenary, either. Or, the arcane student whose master mistakenly summons and releases a demon, who promptly kills the master and escapes into the world, wreaking havoc, leaving the student to track down the demon... sure, the money is nice to have, but the primary focus is defeating some sort of pressing evil force.</p><p></p><p>However, one of the things I like about 3E/3.5E is the NPC classes - commoners, aristocrats/nobles, experts, warriors. A veteran sailor in a large coastal town might be an Expert 4, while one in a big port city might be an Expert 8, 9 or 10. The town guard in that large coastal town might be a Warrior 1, with the leader being a Warrior 2 or 3.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 6545099, member: 10784"] I'd go with about as common as professional athletes - however, while you may think of just the NFL, NBA, MLB and NHL, you also have to remember there is Canadian Football and Arena Football, various European and Asian pro basketball leagues, not to mention the WNBA and women's pro leagues in Europe and Asia, each major league baseball team has several minor league franchises attached to it, and there is also minor league hockey. Not to mention both men's and women's professional soccer all over the world, and several levels of it in Europe. Plus I'm sure there are other pro sports as well. And, while I agree with Celebrim that maybe "adventurer" isn't the best term for PCs, I'll disagree by saying it doesn't have the negative aspect of fighting only for money to it like mercenary does. What about innocent PCs pressed to heroism by potentially apocalyptic events - the farmer who maybe serves in the town militia when needed (so has weapon & armor training), but comes home from delivering his goods to the next town, only to find his family dead and his town overrun by goblins, orcs, hobgoblins, trolls, or giants, etc? I wouldn't call him a mercenary. Or, the innocent who has a divine vision and becomes a cleric because of this vision in order to make the world a better place. I would not call her a mercenary, either. Or, the arcane student whose master mistakenly summons and releases a demon, who promptly kills the master and escapes into the world, wreaking havoc, leaving the student to track down the demon... sure, the money is nice to have, but the primary focus is defeating some sort of pressing evil force. However, one of the things I like about 3E/3.5E is the NPC classes - commoners, aristocrats/nobles, experts, warriors. A veteran sailor in a large coastal town might be an Expert 4, while one in a big port city might be an Expert 8, 9 or 10. The town guard in that large coastal town might be a Warrior 1, with the leader being a Warrior 2 or 3. [/QUOTE]
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