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General Tabletop Discussion
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How common are "petty" spell casters?
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<blockquote data-quote="DND_Reborn" data-source="post: 8801774" data-attributes="member: 6987520"><p>No, again, they do not IGNORE magic like it does not exist. They don't have the ability (knowledge, innate ability, etc.) to CAST SPELLS!</p><p></p><p>Sure, magic might cook your food in minutes, but unless you have learned to MASTER casting spells (or have that innate ability/connection to magic) you can't DO magic to cook your food, etc.</p><p></p><p></p><p>Wrong. People use electricity because SOMEONE else who KNOWS HOW has already MADE it.</p><p></p><p>In D&D, this would be like someone who knows drinking a potion of speed will make them fast, but they didn't MAKE the potion. If it wasn't already made, they couldn't do it.</p><p></p><p></p><p>There is no generic setting of D&D. Each setting is unique. There are similarities, sure, but that's it.</p><p></p><p></p><p>Oh, please! I said 1 in 100... 20 spellcasters being ALL the spellcaster on the whole continent? Give me a break. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p></p><p>City Guards do not routinely have spellcasters in my games, and I don't have mages' guilds, either, <em>because</em> only 1 in 100 creatures can do magic in any way, shape, or form... Most of those creatures have innate magic, such as fey, so LEARNING magic is difficult, assuming you have a teacher, etc. I prefer the master/apprentice model.</p><p></p><p>But, hey, you want to have lots of spellcasters? Knock yourself out. It's okay to have different styles of games. ;-)</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8801774, member: 6987520"] No, again, they do not IGNORE magic like it does not exist. They don't have the ability (knowledge, innate ability, etc.) to CAST SPELLS! Sure, magic might cook your food in minutes, but unless you have learned to MASTER casting spells (or have that innate ability/connection to magic) you can't DO magic to cook your food, etc. Wrong. People use electricity because SOMEONE else who KNOWS HOW has already MADE it. In D&D, this would be like someone who knows drinking a potion of speed will make them fast, but they didn't MAKE the potion. If it wasn't already made, they couldn't do it. There is no generic setting of D&D. Each setting is unique. There are similarities, sure, but that's it. Oh, please! I said 1 in 100... 20 spellcasters being ALL the spellcaster on the whole continent? Give me a break. :rolleyes: City Guards do not routinely have spellcasters in my games, and I don't have mages' guilds, either, [I]because[/I] only 1 in 100 creatures can do magic in any way, shape, or form... Most of those creatures have innate magic, such as fey, so LEARNING magic is difficult, assuming you have a teacher, etc. I prefer the master/apprentice model. But, hey, you want to have lots of spellcasters? Knock yourself out. It's okay to have different styles of games. ;-) [/QUOTE]
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How common are "petty" spell casters?
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