Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How common are "petty" spell casters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 8801863" data-attributes="member: 9254"><p>I have a <a href="https://www.enworld.org/threads/d-d-magic-and-the-mundane-medieval.692293/#post-8797371" target="_blank">post</a> in another thread on what impact cantrip or 1st level ritual casters means in an agrarian society</p><p></p><p>I think more useful would be a discussion of the world building "settings" a GM would use to get the magic level they want.</p><p></p><p>Like:</p><ul> <li data-xf-list-type="ul">Spellcasting constrained by bloodline or spiritual nature - Arcane casters require some born legacy (six fingers, orange eyes, a third nipple, etc) reflective of some ancestor or inherent attribute. Divine casters must have some spiritual component (and old soul, a purple aura, high midichlorians, etc). None of this can be learned or acquired without a god's intervention</li> <li data-xf-list-type="ul">Divine detente - the gods have come to some agreement where they enforce a limit on the numbers and types of spellcasters. Perhaps they want stasis, maybe casters learned how to become divine, maybe there is a giant god-eater they need to remain imprisoned. Regardless, the gods enforce this decree.</li> <li data-xf-list-type="ul">Training/devotion. Arcane casters need immense amount of training and/or resources to advance, making it infeasible for most races to get past level (X). Divine casters require extreme devotion to their gods, much like the Olympians. Any signs of uncertainty, lack of faith, or just making their god unhappy can result in immediate level loss or even some kind of transformation (i.e. medusa)</li> <li data-xf-list-type="ul">Delicious to a predator. A thaumavoric species feeds on mortal casters. Maybe super-vampires, mimics , deep crows or kaiju. Whatever it is, it requires someone at higher level than the one where most casters come to the predators' awareness.</li> </ul><p></p><p>Each of these creates their own plot drivers.</p><ul> <li data-xf-list-type="ul">Training means a slow-breeding, long lived people (elves) that would normally be wiped out by bloodthirsty human mayflies is horribly terrifying as they are the only people with high level casters</li> <li data-xf-list-type="ul">Delicious to predators could result in people fearing finding out they have magic personally (they always die mysteriously!) or the entire population could treat it as a curse (burn the witches before the kaiju awakens!)</li> <li data-xf-list-type="ul">Detente can result in mid-level casters being visited by emissaries who suggest they find alternate topics of study, being declared persona non grata by various powers, or divine assasins like Nemesis are sent. It could evn be mundane assasins, hired to free up a slot so a wealthy caster can progress.</li> <li data-xf-list-type="ul">Bloodline - people may seek out those few ways to grant a bloodline, like True Polymorph. Or those with the bloodline are enslaved as children. Or killed. Or treated as royalty.</li> </ul><p>There is no "right" answer for how much magic there should be. However there is, imo, a minimum amount of coherency required or a world will feel wrong, as the players start finding irreconcilable conflicts in the setting lore.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 8801863, member: 9254"] I have a [URL='https://www.enworld.org/threads/d-d-magic-and-the-mundane-medieval.692293/#post-8797371']post[/URL] in another thread on what impact cantrip or 1st level ritual casters means in an agrarian society I think more useful would be a discussion of the world building "settings" a GM would use to get the magic level they want. Like: [LIST] [*]Spellcasting constrained by bloodline or spiritual nature - Arcane casters require some born legacy (six fingers, orange eyes, a third nipple, etc) reflective of some ancestor or inherent attribute. Divine casters must have some spiritual component (and old soul, a purple aura, high midichlorians, etc). None of this can be learned or acquired without a god's intervention [*]Divine detente - the gods have come to some agreement where they enforce a limit on the numbers and types of spellcasters. Perhaps they want stasis, maybe casters learned how to become divine, maybe there is a giant god-eater they need to remain imprisoned. Regardless, the gods enforce this decree. [*]Training/devotion. Arcane casters need immense amount of training and/or resources to advance, making it infeasible for most races to get past level (X). Divine casters require extreme devotion to their gods, much like the Olympians. Any signs of uncertainty, lack of faith, or just making their god unhappy can result in immediate level loss or even some kind of transformation (i.e. medusa) [*]Delicious to a predator. A thaumavoric species feeds on mortal casters. Maybe super-vampires, mimics , deep crows or kaiju. Whatever it is, it requires someone at higher level than the one where most casters come to the predators' awareness. [/LIST] Each of these creates their own plot drivers. [LIST] [*]Training means a slow-breeding, long lived people (elves) that would normally be wiped out by bloodthirsty human mayflies is horribly terrifying as they are the only people with high level casters [*]Delicious to predators could result in people fearing finding out they have magic personally (they always die mysteriously!) or the entire population could treat it as a curse (burn the witches before the kaiju awakens!) [*]Detente can result in mid-level casters being visited by emissaries who suggest they find alternate topics of study, being declared persona non grata by various powers, or divine assasins like Nemesis are sent. It could evn be mundane assasins, hired to free up a slot so a wealthy caster can progress. [*]Bloodline - people may seek out those few ways to grant a bloodline, like True Polymorph. Or those with the bloodline are enslaved as children. Or killed. Or treated as royalty. [/LIST] There is no "right" answer for how much magic there should be. However there is, imo, a minimum amount of coherency required or a world will feel wrong, as the players start finding irreconcilable conflicts in the setting lore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How common are "petty" spell casters?
Top